Secrets of the True Law – The Harbinger’s Hidden Talent
Nov28

Secrets of the True Law – The Harbinger’s Hidden Talent

  Sometimes, the abilities that are printed on the card don’t tell the whole story. The Harbinger of Menoth has so many abilities that it’s often tough to remember one of her greatest strengths – the ability to pre-measure pretty much anything. After all, with a Control Area of 20″, there’s generally very little of the board you can’t measure to. The ability to accurately park your Reckoner...

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Secrets of the True Law – Assembling the Protectorate Gunline, Part 3
Nov16

Secrets of the True Law – Assembling the Protectorate Gunline, Part 3

In my previous article, I gave an overview of the kinds of support that truly enable the protectorate gunline. Now that we’ve got a good grasp on the models that form the core of the lists, let’s start arranging some battlegroups. You’ll note that these are caster-independent and generally do their own thing without too much help – which is part of what makes them so good. Anything that does its job without needing a warcaster...

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Secrets of the True Law – Assembling the Protectorate Gunline, Part 2
Oct08

Secrets of the True Law – Assembling the Protectorate Gunline, Part 2

  You may have noticed throughout my previous article that I nebulously alluded to the support that makes the Protectorate Gunline function. Support is truly where it’s at – it’s what makes the gunline so fearsome and so versatile. Protectorate battlegroups rely on these models, spells, and abilities in order to maintain their deadly efficacy. Without further ado, let me introduce you to… The Choir Say hello to your...

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Secrets of the True Law – Assembling the Protectorate Gunline
Sep25

Secrets of the True Law – Assembling the Protectorate Gunline

          Much ado has been made lately about the “Protectorate Gun Line.” According to the internet, Protectorate players are gravitating away from old standbys like the Avatar of Menoth and using models with guns! What makes those guns so special that they’re worth giving up 11 points of ARM21, spell-immune, self-powered, flame-bursting armor-cracking awesomeness? Well as it turns out, the Protectorate...

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