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Warmachine & Hordes is a wargame made by Privateer Press. Players form armies centred around a powerful and focused warcaster or a fearsome and furious warlock, wielding magic and controlling beasts of steel and flesh in their efforts to gain control of the Iron Kingdoms and the world of Immoren as a whole! We have some great content producers here, in all types of media, from some of the best players in the world. Enjoy!

The Storm Chamber – Episode 17: Ride the Lightning

Posted by on 1:04 am

Man, oh, man, boys and girls…this episode is all about Heavy Metal. We talk about casters to play in Cygnar’s newest, awesomest theme! But first we gotta talk about some sweet, sweet Connie B and some Grymkin. Oh, and there’s a spectacular Patrick Dunford interview at the end of it all! Podcast: Play in new window | Download (0.0KB)Subscribe: iTunes | Android |...

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Countercharge ep10 Witch Coven

Posted by on 3:30 am

Countercharge is a Warmachine/Hordes dojo & battle report podcast. The format of the shows will be two parts. Part one, we will explore a warcaster or warlock and build lists. Then in part two we will actually play those lists and see how well our ideas are on the table. The goal of the podcast is to provide more than just “theory-machine”. We are based out of Iowa City, Iowa and you can find pictures of our games on www.midwestwargaming.com In this episode we explore Witch Coven, a very competitive Cryx caster despite what some podcast personalities might say. Mike is sold on taking Witch Coven to Adepticon so we go over her card, make bold statements and then test our our ideas with an actual battle report at the end. Podcast: Play in new window | Download (Duration: 1:07:27 — 48.7MB)Subscribe: iTunes | Android |...

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TDH60M – Ep. 69 – JVM Vs. CID

Posted by on 10:44 am

>Hello again friends! This week we managed to snag one of the biggest names in the game for a sit down. Mr. Jake VanMeter himself joins us via skype for some chat on CID, Legion of Everblight in Mark3 and what it means to be a tournament player in the world of WarmaHordes these days. Dont forget to stick around for the lightning round and see if you can beat the meese or if you’re lucky even give JVM a run for his money 😉 Podcast: Play in new window | Download (Duration: 1:00:48 — 55.7MB)Subscribe: iTunes | Android |...

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The Storm Chamber – Episode 16: A Cygnar Carol

Posted by on 10:03 pm

Episode 16, A Cygnar Carol. It’s not Christmas but we do talk all about Ghosts of Haley Past and Future! We delve into list contruction, good pairs, and sweet, sweet matchup tech. Also, we talk a little Thunderhead and some Brickhouse. Hold onto your incorporeal hats as we talk about Haley3! Be sure to visit us on Facebook and send us any questions you want awesome/terrible answers to. Podcast: Play in new window | Download (0.0KB)Subscribe: iTunes | Android |...

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Dominate for Two – 2017 List Checkin

Posted by on 1:34 am

Dominate for Two is back! Ryan, Ben, and Alex check back in with what they’re playing and expect to develop going into the first part of 2017. Ryan plays totally original and in no way orthodox lists. Ben is sad about Legion and gazes wistfully at Cygnar. Alex is bored with doing the same thing over and over in Cygnar, and chooses to go back to doing the same thing over and over in Khador. Got a question or an episode idea? Let us know at dominatefortwo.podcast@gmail.com, or give us a shout on Facebook and Twitter! Podcast: Play in new window | Download (Duration: 37:06 — 39.2MB)Subscribe: iTunes | Android |...

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TDH60M – Ep. 68 – Mike Vs. Grymkin Part 1

Posted by on 12:00 pm

On this week’s episode we delve into the new Hordes faction that was teased at Smogcon, Grymkin: The Wicked Harvest. We also take a peek at the rumors for SR2017 and whether what we’re hearing is good or bad news. We also have the latest model releases and since Miffed is away for the week we are joined by our special guest Mike Bylak who somehow snuck his way into our studio. Podcast: Play in new window | Download (Duration: 1:12:32 — 166.0MB)Subscribe: iTunes | Android |...

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TDH60M – Ep.67 – Will Pagani & Jackson Wood Vs. Moosemachine

Posted by on 2:17 pm

Well friends. This is an episode you do not want to miss. This week the Meese managed to score one of the biggest names in the biz and some other guy named Pagani to come on the show and tell us all about the mothership. We get some really great info from Will and Jackson about life at Privateer, how to level up your game and just some really great talk from two of the nicest guys in the biz. We also go over the latest news (there’s been a lot!) and even subject the poor PP staffers to the ever popular Lightning Round. Ill say it again folks. This is one you do not want to miss. Podcast: Play in new window | Download (Duration: 1:10:20 — 64.4MB)Subscribe: iTunes | Android |...

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The Storm Chamber – Episode 15: “Oh Captain, My Captain!”

Posted by on 7:52 pm

CaptainCon! Theme Forces! New releases! CaptainCon! Cygnar! CaptainCon! Is this episode the best or worst intro ever? Also, we answer the question: “Who wins the Storm Chamber Mirror Match” by having a fight to the [caster] death!” Visit us on Facebook: https://www.facebook.com/The-Storm-Chamber-1070235049709734/ Podcast: Play in new window | Download (0.0KB)Subscribe: iTunes | Android |...

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I won an Iron Gauntlet…..Lets talk about Judgement!

Posted by on 9:23 pm

I recently took a trip to Cancon to play a couple of tournaments for Warmachine and had a pretty good run with the new tharn theme force and Una28. This isn’t an article about that. While we were at Cancon, the kickstarter for a new game launched: Judgement. I’ve been involved in the play test group for this game and I really like it, it’s got a great depth and it’s built beautifully for competitive play.1 I feel like it’s pretty hard for a game to convey those strengths during a kickstarter, so I thought I might try something. What I’ve written here is basically a competitive gameplay article for Judgement, as an example of the sorts of content I’d expect to see crop up as this game really takes off4. There’s a huge amount of tactical depth to each character and a bunch of complicating factors based on maps and warband composition, but I thought I’d have a go at a tactica for one specific character as an example. BEFORE YOU READ THIS, IF YOU’VE NEVER HEARD OF JUDGEMENT BEFORE, THEN I SUGGEST YOU HAVE A LOOK AT THE FOLLOWING TO GET A BROAD IDEA OF THE GAME BEFOREHAND! Turns out I cant make links work. I have no idea why, I’ve just spent a very frustrating fifteen minutes trying and my wife is angry…so yeah. This article is written to be an example of a more advanced tactics piece, it will probably make little sense if you’ve never read the rules. You can check out the game rules at kickstarter (Google kickstarter judgement) Voracious gamer has a three article set up on learning judgement: https://voraciousgamer.wordpress.com/2017/02/06/learnin-judgement-part-1-hero-stats-and-effigies/ https://voraciousgamer.wordpress.com/2017/02/08/learnin-judgement-part-2-monsters-shrines-souls-and-magic/ https://voraciousgamer.wordpress.com/2017/02/09/learnin-judgement-part-3-game-setup-turn-structure-and-mechanics/ Cassio is the character I decided to write about this time around2, not for any particularly good reason, though he was one of the meta-influencing characters in our playtest group, going from being never selected, to suddenly appearing in every warband, then back to a more normal distribution once we all worked out options for dealing with him. This article requires some knowledge of the game rules, but I’m not sure how much you really need to get the general gist and some of the value. I just wanted to give people a chance to see the game written about in a non-kickstarter fashion. The cards look pretty dense when viewed like this, they print nicely into a pretty standard card-size, fits in a protector as normal and you can write on them as most of us are used to with cards in Warmachine. Cassio has an above normal (for a human) Agility score, paired with an average melee attack and no alternate attacks (no magic or ranged weapon). He dishes out a slightly below par amount of damage for an aggressor, 2/3/4 is ok, but certainly not in the same range as Zhonjya or Rakkir. Cassio is identified as an aggressor, but in reality he functions as somewhere between aggressor and defender. This is because of his unusually high Agility score. Typically dwarves and minotaurs are agility 3, humans are 4 and elves are 5. Cassio is a martial artist with great personal balance which is reflected in his higher Agility and his special rule concerning knockdown. Cassio also brings great utility since his starting fate ability “Dragon Kick”...

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TDH60M – Ep. 66 – Tim Vs. Dynamic Updates

Posted by on 10:10 am

This week Tim Banky comes on to talk about dynamic updates and the recent model releases. We even remember to do the Lightning Round! Podcast: Play in new window | Download (Duration: 1:23:40 — 191.5MB)Subscribe: iTunes | Android |...

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