Other Games

We love all sorts of games at Muse! Our big focus is on miniatures gaming, but we enjoy cardgames, boardgames, video games…all sorts of games in fact! So do our content producers, we have some fantastic articles, podcasts and videos which will show you how these games are played, and maybe give you some ideas for what to pick up next!

Muse on Minis: Miami #1- Season 2

Posted by on 11:49 pm

                                                          Muse on Minis: Miami Season 2 Episode#1 — A Warmachine and Hordes Podcast Topics: Follow us on Twitter @museonminis and like us on Facebook! Podcast: Play in new window | Download (Duration: 2:04:43 — 84.3MB)Subscribe: Android |...

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Introducing Breachstorm – Sci-Fi Skirmish Action!

Posted by on 8:47 pm

Hey everybody!  I’m Trevy and I’m excited to introduce you guys to Breachstorm; the new sci-fi miniature game I’ve been lucky to be developing in for the better part of the last year. 😀 Dafuq is a Breachstorm? Breachstorm is a 35mm skirmish game that pits small teams of 6-8 miniatures against each other on a 3’x3′ board as they compete to accomplish specialized objectives.  Your team will be composed of elite commandos that can be personalized with their own set of abilities using special trait upgrade cards. The game is designed to play quickly while remaining as deep as other miniature games; a full game of Breachstorm can be played out in under an hour!  The games’ low model count means that it’s easy to collect and play out of the box; a faction starter box will contain a whole tournament-legal team! So what makes Breachstorm so cool? Besides its awesome universe and sweet minis; Breachstorm is designed to be 2d-terrain friendly for easy setup/transport, and its unique terrain template and objective card system to give players total control of the battle they fight. Players choose a set of asymmetric objectives when they build their list, then take turns placing terrain templates on the board before each game to try and gain an edge before a model even sees the table. We’ve also obsessively designed a unique dice mechanic that creates tons of exciting moments and gives players interesting tactical options within each individual attack, while reducing the impact of crazy good dice What factions will there be? We have four factions designed for the first wave of Breachstorm; each has their own unique options, mechanics and feel (all the sculpts we currently have are first-drafts and will change a little bit for their final versions). The Homeworld Confederacy is a highly advanced human faction that focuses on ranged attacks and tight teamwork.  Confederate teams are able to take advantage of cascading buffs and debuffs to build massive combos and take down the most elite enemies with their powerful railgun technology. The Zhren’thrar Prides are a felinoid alien race and focus on close combat, including powerful, short range plasma weaponry and melee attacks.  Guided by a strong code of honor, Zhren’thrar warriors are inspired when their comrades achieve glorious deaths in battle, becoming even more powerful if they’re shot down! The other two first wave factions will be stretch goals on Breachstorm’s Kickstarter campaign; you’ll be able to check out their full rules during the game’s open beta (launching March 1st), but the sculpting/casting will be funded by the campaign. The Orian Conclave is a reptilian extraterrestrial race that possesses technology and unique psychokinetic powers far beyond those of the “less evolved” races.  Orian teams are small compared to other factions’, but their elite Prelator commandos are able to alter their stats during the game using their advanced Adaptive Combatskins and radically alter the board-state with their telekinetic abilities. Lastly, the Volucrid Host is a totally alien force of insectoid organisms that brings large teams of vicious combat strains that are strong in numbers.  Volucrid crawlers attack in waves, consuming other host organisms for more power and using the very bodies of their fallen comrades as resources! Want to give it a try for free!? The Breachstorm open...

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Klaw Plays (a bit more) Trolls: The Belgian Masters XXX

Posted by on 6:23 am

All right, boys and girls, the most intimate gaming weekend on the calendar came and went, and as usual, it was fantasic, even if I say so myself. I’ve tried to combine organizing and playing (not a great idea, but now I’ve got that out of my system), and, given the models I had at my disposal, I came up with the following pair:   [Theme] The Power of Dhunia (Kolgrima 1) Kolgrima Stonetruth, Winter Witch [+28] – Dire Troll Bomber [19] – Dire Troll Mauler [15] – Earthborn Dire Troll [14] – Mulg the Ancient [22] – Troll Axer [10] – Trollkin Runebearer [0(5)] Feralgeist [2] Northkin Shaman [0(4)] Northkin Shaman [0(4)] Troll Whelps [4] Dhunian Knot [6] Krielstone Bearer & Stone Scribes (min) [6] – Northkin Elder [3] Swamp Gobbers Bellows Crew [2] [Theme] Band of Heroes (Madrak 1) Madrak Ironhide, Thornwood Chieftain [+29] – Dire Troll Bomber [19] – Troll Bouncer [9] – Trollkin Runebearer [0(5)] Fell Caller Hero [0(5)] Stone Scribe Chronicler [4] Trollkin Champion Hero [0(5)] Krielstone Bearer & Stone Scribes (min) [6] – Stone Scribe Elder [3] Long Riders (max) [20] Swamp Gobbers Bellows Crew [2] Trollkin Champions (max) [16] – Skaldi Bonehammer [5] Trollkin Champions (max) [16] – Trollkin Sorcerer (1) [3]   Basically: Kolgrima with the Mulgnode and some other stuff, and the trusted Madrak1 list I stole. Haven’t changed anything in it yet.   First round: Axel d’Haeyere with Khador (Breakdown) First round, I got drafted against Axel of team Belgium Griffons persuasion, who was rocking a Butcher3/Old Witch2 pair. Going into the match, I felt I had the tools with Madrak1, but that Butcher3’s personal threat would be a problem. I didn’t feel confident about Kolgrima, if only because I had played exactly one practice game with the list. The scenario is Breakdown, which anyone will tell you is a Trolls scenario. Two round zones, one rectangular one in between. Well, I’ll let you in on a secret: it might be a Troll scenario, but it definitely isn’t a Klaw scenario. I still think like a Cryx player, this scenario just doesn’t go fast enough for me. You’ll see why this is relevant soon. [Theme] Winter Guard Kommand (Butcher 3) Kommander Zoktavir, The Butcher Unleashed [+22] – Devastator [14] – Marauder [10] – Marauder [10] – Ruin [17] Kovnik Jozef Grigorovich [4] Winter Guard Infantry (min) [6] Winter Guard Mortar Crew [0(5)] Winter Guard Mortar Crew [0(5)] Winter Guard Rifle Corps (max) [13] – Winter Guard Rocketeer (3) [6] Winter Guard Gun Carriage [17]   I deploy my Long Riders to the right, and Champions in the middle and to the left. Axel has a Marauder on each side, the small winter guard unit to my right, Ruin, Butcher and the Devastator in the middle, the Carriage and the bigger unit Winter Guard to my left. I win the dice off and go first. We both run op aggressively. I start scoring on the right hand side, slamming his Marauder out of the zone with my Long Riders, and killing the random contesting Winter Guard. I’m playing quickly, I’m ahead on clock, all is well. However, I need to respect Butcher’s personal threat, and need him to commit, so terrain will keep the rest of my army safe on...

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Dominate for Two – Playing for the Long Game

Posted by on 1:00 am

Alex, Ben, Mark, and special guest host Chris Dancocks talk playing for the turn 7 victory and what makes for a good long game plan. Revisiting elements of timed turn victories, we dive into solid metrics for winning and losing, and setting a battle line that won’t quit. Got a question or an episode idea? Shoot us a line at dominatefortwo.podcast@gmail.com, or visit us on Facebook and Twitter. Podcast: Play in new window | Download (Duration: 56:28 — 50.9MB)Subscribe: Android |...

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Untitled Guildball Podcast Ep2: The Legend of Iowa

Posted by on 4:06 pm

Hosts: Andy W, Jeremy K, Johnny P Like us on Facebook! Follow us on Twitter! Follow @CrippledSystem Podcast: Play in new window | Download (Duration: 1:00:35 — 41.6MB)Subscribe: Android |...

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TDH60M – Ep. 100 – Pagani And Oz Vs. Crucible Guard

Posted by on 8:21 am

Well folks. We did it. We made it to our 100th episode and seriously what better way to celebrate a 100th episode than to have Mr. Will Pagani and Mr. Will "Oz" Schoonover on to give us a huge spoiler for the new faction, "The Crucible Guard". We were seriously excited about this one and I am sure you all can guess why. Join us for a little bit of new and a whole lot of spoilers! Also we test the Wills WarmaHordes knowledge in The Lightning Round! We would also like to send a huge thank you to those that have joined us over the years. We’ve made a lot of new friends and met a lot of great people specifically because of this podcast and we couldn’t be more thankful to the great folks in the WarmaHordes community. Thank you! Podcast: Play in new window | Download (Duration: 1:02:01 — 56.3MB)Subscribe: Android |...

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Combo Smite Podcast 184 – Nick’s Mercenary Tournament Results

Posted by on 7:00 am

This week, we talk about Nick’s lists for a tournament, before and after the event! He took Mercs, with one really good list, and one… Well, give it a listen and learn for yourself! Podcast: Play in new window | Download (Duration: 1:19:30 — 54.6MB)Subscribe: Android |...

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The Pitch, Ep.10

Posted by on 1:00 am

Back from a longer than expected hiatus, Dan & Lance skim past the news and cover some random Guild Ball topics that have been on thier minds. Dan discusses drafting tactics when facing the mirror match and Lance helps reveal whats really going on with the Farmers so that you won’t be caught with your pants down. Podcast: Play in new window | Download (Duration: 1:20:08 — 58.6MB)Subscribe: Android |...

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Signs and Portents Episode 4 – Grymkin and Arcana

Posted by on 8:42 pm

In this episode we discuss Grymkin, including casters, Arcana, and how to play against them.  Billy and Adam have talked about their current factions, and this time I get to get on my soapbox and discuss a faction that has completely reinvigorated my love for the game.  Thank you for listening everyone, and be sure to like us on Facebook! – Paul Podcast: Play in new window | Download (Duration: 1:24:37 — 79.5MB)Subscribe: Android |...

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Battle Driven Season 2 Episode 11

Posted by on 7:48 pm

We introduce Jason to the cast as our newest host and talk about how to prepare for a con and what goes into creating a list pair for future conventions. Podcast: Play in new window | Download (Duration: 1:02:23 — 86.8MB)Subscribe: Android |...

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