Other Games

We love all sorts of games at Muse! Our big focus is on miniatures gaming, but we enjoy cardgames, boardgames, video games…all sorts of games in fact! So do our content producers, we have some fantastic articles, podcasts and videos which will show you how these games are played, and maybe give you some ideas for what to pick up next!

The Storm Chamber – Episode 15: “Oh Captain, My Captain!”

Posted by on 7:52 pm

CaptainCon! Theme Forces! New releases! CaptainCon! Cygnar! CaptainCon! Is this episode the best or worst intro ever? Also, we answer the question: “Who wins the Storm Chamber Mirror Match” by having a fight to the [caster] death!” Visit us on Facebook: https://www.facebook.com/The-Storm-Chamber-1070235049709734/ Podcast: Play in new window | Download ()Subscribe: Android |...

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Crippled System Episode 189 – Over 50 percent Warmachine talk!

Posted by on 2:39 pm

Gen Con Intros Ripoff Companies ATC/Warmachine Fatigue John Wick 2 Limited Release new Faction Feb Errata Jack Marshalling CID/Errata Hosts: Andy W, Nathan H, Brian G, Brian K Like us on Facebook! Follow us on Twitter! Follow @CrippledSystem Podcast: Play in new window | Download (Duration: 1:53:20 — 77.8MB)Subscribe: Android |...

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I won an Iron Gauntlet…..Lets talk about Judgement!

Posted by on 9:23 pm

I recently took a trip to Cancon to play a couple of tournaments for Warmachine and had a pretty good run with the new tharn theme force and Una28. This isn’t an article about that. While we were at Cancon, the kickstarter for a new game launched: Judgement. I’ve been involved in the play test group for this game and I really like it, it’s got a great depth and it’s built beautifully for competitive play.1 I feel like it’s pretty hard for a game to convey those strengths during a kickstarter, so I thought I might try something. What I’ve written here is basically a competitive gameplay article for Judgement, as an example of the sorts of content I’d expect to see crop up as this game really takes off4. There’s a huge amount of tactical depth to each character and a bunch of complicating factors based on maps and warband composition, but I thought I’d have a go at a tactica for one specific character as an example. BEFORE YOU READ THIS, IF YOU’VE NEVER HEARD OF JUDGEMENT BEFORE, THEN I SUGGEST YOU HAVE A LOOK AT THE FOLLOWING TO GET A BROAD IDEA OF THE GAME BEFOREHAND! Turns out I cant make links work. I have no idea why, I’ve just spent a very frustrating fifteen minutes trying and my wife is angry…so yeah. This article is written to be an example of a more advanced tactics piece, it will probably make little sense if you’ve never read the rules. You can check out the game rules at kickstarter (Google kickstarter judgement) Voracious gamer has a three article set up on learning judgement: https://voraciousgamer.wordpress.com/2017/02/06/learnin-judgement-part-1-hero-stats-and-effigies/ https://voraciousgamer.wordpress.com/2017/02/08/learnin-judgement-part-2-monsters-shrines-souls-and-magic/ https://voraciousgamer.wordpress.com/2017/02/09/learnin-judgement-part-3-game-setup-turn-structure-and-mechanics/ Cassio is the character I decided to write about this time around2, not for any particularly good reason, though he was one of the meta-influencing characters in our playtest group, going from being never selected, to suddenly appearing in every warband, then back to a more normal distribution once we all worked out options for dealing with him. This article requires some knowledge of the game rules, but I’m not sure how much you really need to get the general gist and some of the value. I just wanted to give people a chance to see the game written about in a non-kickstarter fashion. The cards look pretty dense when viewed like this, they print nicely into a pretty standard card-size, fits in a protector as normal and you can write on them as most of us are used to with cards in Warmachine. Cassio has an above normal (for a human) Agility score, paired with an average melee attack and no alternate attacks (no magic or ranged weapon). He dishes out a slightly below par amount of damage for an aggressor, 2/3/4 is ok, but certainly not in the same range as Zhonjya or Rakkir. Cassio is identified as an aggressor, but in reality he functions as somewhere between aggressor and defender. This is because of his unusually high Agility score. Typically dwarves and minotaurs are agility 3, humans are 4 and elves are 5. Cassio is a martial artist with great personal balance which is reflected in his higher Agility and his special rule concerning knockdown. Cassio also brings great utility since his starting fate ability “Dragon Kick”...

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WotS Batrep 12 – CaptainCon Round 1: Damiano vs Issyria

Posted by on 9:19 pm

What’s up folks!?  Trevy here again from Way of the Swan with some more sweet tournament games for y’all. 🙂  This time it’s CaptainCon Masters and features the dashing and handsome Michael Ireland and his villainous Retribution versus the equally dashing and handsome Charles Soong with his Kingmaker’s Army.  Check it out and stay tuned for the other three rounds of Masters coming...

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TDH60M – Ep. 66 – Tim Vs. Dynamic Updates

Posted by on 10:10 am

This week Tim Banky comes on to talk about dynamic updates and the recent model releases. We even remember to do the Lightning Round! Podcast: Play in new window | Download (Duration: 1:23:40 — 191.5MB)Subscribe: Android |...

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Full Circle – Episode 17

Posted by on 9:45 am

Lots to discuss this week with the Una2/Scarsfell errata, new theme forces, Kaya3 and Loki!

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MoM’s Podcast #299

Posted by on 5:52 pm

  MoM’s Podcast #299 — A Warmachine and Hordes Podcast Topics: 0:00:00 – Introductions (Crump, Nigel, Colin, Chad, John) 0:01:25 = Convention Talk 0:14;35 = New Model/Theme Spoilers 1:17:50 = MuseOn Con Announcement 1:33:10 = New Product Announcement     Follow us on Twitter @museonminis and like us on Facebook! If you really like the show support our Patreon at https://www.patreon.com/MuseOnMinis Podcast: Play in new window | Download (Duration: 2:08:40 — 58.9MB)Subscribe: Android |...

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Fully Boosted – Episode 33

Posted by on 8:52 pm

Fully Boosted: A Warmachine and Hordes Podcast.  Episode 33 – This week we recap our CaptainCon experience (spoiler alert: we sucked), discuss the new Cygnar/Circle/Legion spoilers, then the February Dynamic Update (errata) drops mid-cast and we all lose our minds. Facebook – Fully Boosted: A Warmachine and Hordes Podcast Email – fullyboostedpodcast@gmail.com Twitter – @Fully_Boosted Podcast: Play in new window | Download (Duration: 1:32:41 — 84.9MB)Subscribe: Android |...

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Dark Guidance 17: Cancon

Posted by on 7:08 pm

This week Brian, Chris, Josh, Jack, and Dylan talk about there experiences at Cancon, Australia’s largest table top convention and Warmachine tournament. We also discuss new models rules, and theme forces. Though as this is released the same day as PP’s Dynamic changes some info might be slightly out of date. Podcast: Play in new window | Download (Duration: 2:04:34 — 57.0MB)Subscribe: Android |...

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Beermachine – BeeRPG #14

Posted by on 5:56 pm

Brace yourselves, things get crazy in the swamp. Three amazing bottles of special Sortilege – blueberry, caramel, and spiced nut – were given to us by Alex from the Hard 7 podcast. If you can understand French, get over there and check them out! I brought back a bottle of Karl Strauss’s Peanut Butter Cup Porter from my work trip to California. Highwater Brewing’s Sugaree –  Maple Bourbon Pecan Pie, courtesy of Aaron Gordon Braaten. Yes it was as good as it sounds. See you soon, Rich / sgt_easton Podcast: Play in new window | Download (Duration: 2:00:56 — 120.7MB)Subscribe: Android |...

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