Guild Ball

Guild Ball is the game of medieval fantasy football from Steamforged Games. The Century War has wracked the land, and all that forges the fractious nations of the new Empire together is the blood-sport of Guild Ball, brought together by the scheming Guilds. Will you play the slippery Fishermen, the arcane Alchemists, or the suspicious Union? Read some articles, listen to some podcasts, watch some videos, and maybe you’ll find out which is best for you!

Crippled System Episode 44: Sometimes he just asks for it

Posted by on 1:28 pm

Introductions, Jeremy opens his mouth + reactions, what grinds our gears segment, Ret Advice, Katies Korner?, recommendations Also a contest announcement!! Listen to the episode for details! Hosts: Andy W, Nathan H, Jeremy S, Katie S, and Brian G our youtube channel: email us at Like us on Facebook! Follow us on Twitter! Follow @CrippledSystem Podcast: Play in new window | Download (Duration: 1:25:44 — 58.9MB)Subscribe: Android |...

read more

Elite Cadre Episode 40 – The Terrible Twos

Posted by on 4:12 am

This episode we talk about…some stuff. Mostly Smogcon, little bit of a talk on getting back into the game, and then 45 minutes of outtakes featuring  JDWhitee! Sponsors – Terrain Geek Follow us on Twitter – Elite Cadre Twitter List or email us at Elite Cadre – Episode 40 Podcast: Play in new window | Download (Duration: 2:56:03 — 77.2MB)Subscribe: Android |...

read more

The Good, the Bad, & the Enlightened – Episode #003 “Sky Spirit Lives!”

Posted by on 6:51 pm

Features an overall discussion on varying topics, ranging from exclusive spoilers on some upcoming releases, new rules and new models, the newly released novel “Honor Among Outlaws” and the state of the Kickstarter.  Plus, there’s a contest!  Free stuff, guys!  At the end, there’s even a special interview with the first model in the range to be based on a fan of the game, Mick Ironclad.  Enjoy! Hosts:  Steve (Zylar), Clay (WaaarghPug), Scott (HonkyToast), Special Guest Interview with Mick Ironclad Podcast: Play in new window | Download (Duration: 1:35:50 — 43.9MB)Subscribe: Android |...

read more

MoM’s Podcast #115

Posted by on 11:59 pm

  MoM’s Podcast #115 — A Warmachine and Hordes Podcast Topics:   Timestamps: 0:04:15 = Forum Personalities 0:20:30 = Dojo crump’s dojo: Krueger 1 3 Riphorn Satyr Gorax Shifting Stones+UA Shifting Stones Druids 2 Gallows Grove 2 Woldstalkers Follow us on Twitter @museonminis and like us on Facebook! Podcast: Play in new window | Download (Duration: 1:16:14 — 34.9MB)Subscribe: Android |...

read more

Nemesis: Major Haley. 6 Part 1 – 1st Army Problems

Posted by on 8:24 am

Greetings and salutations! As a brave and loyal Khadoran, you have heard horror stories of witches since the day you were born. Tales of crows and talons of steel, fables of women eating still beating hearts underneath the light of the three moons, fear and monstrosity in the unknown corners. Today, comrade, we will discuss the greatest of horrors for a stalwart man of the Empire. Today, we discuss the witch of time. Since the release of collosals, Haley2 with a stormwall or two has become a very difficult matchup for Khador, considered by most to be the worst matchup for the faction. High defense is never a particularly effective protection against deadeye gunmages. Khador jacks are inefficient and can be a liability against stormsmiths and other disruption effects and Haley’s control spells. In the olden days, and I rise a tankard to those times, you simply ground through the feat knowing that both Haley and a Cygnar army loses its steam after time rights itself. Stormclads aren’t difficult to kill, and you only needed your remaining models to push into zones and win by scenario or begin to turn attrition around on her. Now though, there is a giant metal bulwark at the center of her forces the majority of the time. It’s very difficult for infantry to get to grips with, and it’s difficult to have enough heavy lifting after her feat to kill it. And be sure that her army will focus on everything that can kill it. When I played Haley2, my goal was to kill a heavy at range, charge and kill another then feat and hopefully kill another the next turn. That’s the ideal, but even if I only get two before the ‘wall becomes vincible again, that’s usually more than enough. Somebody please share this with the Great Bears. In reverse. TTFN – Supreme Kommandant Gurvaldt Irusk So what is a Khadoran to do? It’s not like you can dodge the most popular caster in a very popular faction. She’s everywhere. I’ve been thinking about it a lot, as I am wont to do. And I am growing certain that there are 3 lists which have the best chance against Haley2 with a stormwall or two in Khador. Ponies, I ALWAYS suggest Ponies. The first of these is Vlad3’s theme force. The idea being, especially against 2 stormwalls, that by running forward really far and fast first turn, you force an early feat while they shoot and hang back. This can gain you a huge amount of scenario tempo, and you have space to back off on the feat. I’m not a huge fan. If only because running cavalry against big cannons is just not something I can find reliable. That may well be a personal thing, I’m not good at gambling a game on how one grand play works out. People have definitely had success with it though, and it’s worth investigating, I won’t be talking about it much however. I will say that Vlad3 is an absolute ball to play with. He’s very, very fun. Some people have discussed him in the Haley2 matchup compared to Butcher3 in this thread. Kriegsspiele has written on Vlad3 a lot, including this thread. If this is your choice, Be Aggressive. Dragons? We don’t...

read more

MoM’s Podcast #114

Posted by on 7:18 am

  MoM’s Podcast #114 — A Warmachine and Hordes Podcast Topics:   Timestamps: 0:03:00 = Random Tricks and Tips Follow us on Twitter @museonminis and like us on Facebook! Podcast: Play in new window | Download (Duration: 59:06 — 27.1MB)Subscribe: Android |...

read more

Secrets of the True Law – High Reclaimer and Friends

Posted by on 12:01 am

Last week, we talked about how the High Reclaimer is making a comeback worthy of his own journey through Urcaen (he died for your souls!… then came back for your souls!). We talked at ludicrous length about all the ups and downs of Burning Ash. This week we’re going to open to our True Law books to the page titled “Keeping Reclaimers Happy.” Happy Reclaimer Section I: Feat Targets Resurrection (praise Menoth!) is a big deal. Plunking d3+3 models that can immediately dispense indiscriminate justice upon the enemies of the Lawgiver is a powerful boon indeed. Unlike many other feats in the Protectorate though, getting good value out of the feat requires you to bring models that maximize their utility when brought back. Now, obviously all true believers are equal in the eyes of Menoth, but unfortunately he didn’t see fit to make them all quite as deadly as one another. So which of the faithful should we select to continue punishment in the name of the Protectorate? Idrian Skirmishers Idrian Skirmishers don’t get a lot of love. The scrutators have to pull a lot of strings and line a lot of pockets to get these guys to even show up, and once they do they seem to be under the impression that dying for the Lawgiver (as quickly as possible) is the highest honor they can achieve. Well, the High Reclaimer isn’t having any of that – Burning Ash synergizes well with these guys in a number of ways. Not only do they love having a free source of Camouflage bonuses every turn, but they’re more than content to sit behind the clouds plinking away at enemies with their rifles every time the smoke wall lifts. Idrians are also the best guns you can Resurrect (glory be to the Lawgiver!). Even just 4 of these guys will throw out a pair of RAT7, POW13 CRAs – and that’s assuming they don’t get to aim, which seems very likely considering how easy it is to put them in an ideal position with the feat. It’s also assuming they’re not going after their Prey, which will bump their shooting output through the roof – RAT9 POW13s are no joke, and neither is a RAT13 POW17 4-man CRA. Assault & Battery also means they pull double duty on any given turn – shooting and then backing away under smoke cover, or taking out two models apiece on the feat turn. If you want infantry dead as quickly as possible and still want a serious threat to any caster, bring along some of the desert dwellers and go to town. Exemplar Vengers A wise man once said (repeatedly and at length) that in order for Cavalry to earn their points, they need to be able to make two charges per game. High Reclaimer says that two is a good starting place. Even assuming Burning Ash does nothing, a unit of Vengers is going to get to charge, get hits in, probably get plastered, and then get Resurrected (in Menoth’s name!) and do it all over again, this time at +2 STR, ARM, and Pathfinder, and probably from some really convenient angles. MAT9 P+S16 Blessed attacks with some Impact help on the way in are a quick way to put some hurt into...

read more

Focus and Fury Episode 111: Jamie Pays the Extra Mile

Posted by on 11:52 pm

Jamie learns that not all TBs are what they seem. The gang reviews Man of Tai Chi. Tourney recaps, and other stuff. As always we are explicit and opinionated. Podcast: Play in new window | Download (Duration: 1:40:37 — 46.1MB)Subscribe: Android |...

read more

Crippled System Episode 43 – Enter quirky quote here

Posted by on 12:38 pm

The whole gang is back after taking a week off. Introductions, Email Answers, Some WM chat, Katies Korner? Grumblestorm answers, recommendations Hosts: Andy W, Nathan H, Jeremy S, Katie S, and Brian G our youtube channel: email us at Like us on Facebook! Follow us on Twitter! Follow @CrippledSystem Podcast: Play in new window | Download (Duration: 1:30:55 — 62.4MB)Subscribe: Android |...

read more

MoM’s Podcast #113

Posted by on 6:45 am

  MoM’s Podcast #113 — A Warmachine and Hordes Podcast Topics:   Timestamps: 0:01:30 = News and Announcements 0:11:25 = Caster Spotlight: eSkarre (Skarre2) Follow us on Twitter @museonminis and like us on Facebook! Podcast: Play in new window | Download (Duration: 1:05:56 — 30.2MB)Subscribe: Android |...

read more