Guild Ball

Guild Ball is the game of medieval fantasy football from Steamforged Games. The Century War has wracked the land, and all that forges the fractious nations of the new Empire together is the blood-sport of Guild Ball, brought together by the scheming Guilds. Will you play the slippery Fishermen, the arcane Alchemists, or the suspicious Union? Read some articles, listen to some podcasts, watch some videos, and maybe you’ll find out which is best for you!

MoM’s Podcast #89

Posted by on 4:36 am

  MoM’s Podcast #89 — A Warmachine and Hordes Podcast Topics:   Timestamps: 0:04:30 = Battle Reports: Tower Games 0:38:30 = What Grind’s Keith’s Gears… Crump’s Lists Ravyn -Banshee -Hyperion Invictors+UA Halbs+UA 2x Arcanist eEiryss Sylyss Ossyan -2x Banshee 2x Arcanist Invictoest+UA Halbs+UA Aiyana & Holt 2x Stormfalls Follow us on Twitter @museonminis and like us on Facebook! Podcast: Play in new window | Download (Duration: 1:05:22 — 29.9MB)Subscribe: Android |...

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Warma-Teach Special Ed #2- Butcher Unleashed

Posted by on 5:19 pm

WARMA-TEACH SPECIAL ED #2- Butcher Unleashed   While I know I am risking a small amount by basing a Special Ed on a model not yet released, a good friend and fellow gaming philosopher posited that Butcher Unleashed was being undervalued as a Super-Solo and not getting the love from the Khador community that he deserved. The following is my reaction to the idea based upon the minuscule eeButcher proxy games I have tried and my experience playing other “Super-Solos,” of which I love dearly. Perhaps it’s easiest to begin with the basic limitation of melee casters: movement. The  latest Butcher has an excellent threat range, but his medium base limits his maneuverability, and Energizer doesn’t compare to extreme maneuverability abilities (like eStryker’s Velocity or Terminus Flight.) He’s also hampered with limited access to support solos that can buff his killing speed/power (like Aptimus for eeMakeda or Squire for eCaine) Madelyn Corbeau is an obvious, excellent include, but she’s available to any Warmachine faction, and those factions all have access to other, equally potent game-makers (like Lanyssa Ryssyll for Garryth.)   The biggest and by far most glaring issues are his lack of focus efficiency and need to be obliged by opponent placement. If he needs to use his whole kit to make melee range happen (Energizer, Impending Doom, Silence of Death upkept), he’s left with ZERO focus. And hopefully you brought the Wardog and can get him in the right spot. Otherwise you’re getting hit by free strikes while you’re ARM 21 (because you had to cast Energizer first.) Of course, things change completely if your opponent is obliging. You will be able to spend about 18 minutes on Butcher’s activation if they’ve left something within 10 inches of both Butcher and Corbeau. Intrigue move, Charging, Impending Doom, Flashing Blade(s), Feat, Energizer, Flashing Blade(s), Impending Doom, Flashing Blade(s). It’s pretty cool. However, it relies completely upon your opponent leaving something 9”-10” away so you can charge first (or maybe if they kill an Argus, if they’re REALLY nice.) Otherwise, you’ll be spending every last drop on just getting to melee, and you’re only moving 11” if there are no intervening models because he can’t kill them or ignore them on the way in.   Now, if you pop your feat, and the caster/lock is in your melee/ Impending Doom range, you’ve won the game (well, if they aren’t Iron Flesh Camping Butcher, ironically enough.) If the caster/ lock isn’t in range because there are intervening models, you miss-guessed if they were 18” away, or they are hiding behind things that can’t be moved (I’ve heard of these cool things called Colossals, and walls are pretty neat, I guess), you will also be popping your feat, but not for killing anything. That’s for your new camping spot. Don’t be tempted to Doom+Flashing Blade at this point. 3 focus for all those attacks seems keen, but DEF 14 is not going to save you from being bitch slapped for your silly attempt to kill things. Now, interestingly enough, an eeButcher camping in the middle of their army is not an entirely horrible idea, especially if you’ve locked down a bunch of stuff in melee. This could probably be where he differentiates himself from the other super-melee-solos. Oh wait, Terminus can fly...

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Crippled System: Episode 35 – Gen Con Recap & Nathan Explosion

Posted by on 9:51 am

The gang is back from Gen Con Topics: Gen Con Recap – Board Games – Nathan Explosion – Twitter/email Thunderstorm, recomendations Hosts: Andy W, Nathan H, Brian G, Katie S, and Jeremy S our youtube channel: email us at Like us on Facebook! Follow us on Twitter! Follow @CrippledSystem Podcast: Play in new window | Download (Duration: 1:43:06 — 70.8MB)Subscribe: Android |...

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MoM’s Podcast #88

Posted by on 11:59 pm

  MoM’s Podcast #88 — A Warmachine and Hordes Podcast Topics:   Timestamps: 0:02:50 = Lightning Round Follow us on Twitter @museonminis and like us on Facebook! Podcast: Play in new window | Download (Duration: 1:03:20 — 29.0MB)Subscribe: Android |...

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Fusileros del justo Castigo!

Posted by on 2:18 am

Fusileros del justo Castigo!   ¡Hola! It’s been a couple of weeks since I last wrote with great passion about the unsung heroes of the retribution.  What I’m writing about today is a unit that is oft much maligned and generally regarded as a distasteful joke more than anything else; Yes, saying they’re good but I’d never use them because of the ‘better’ options qualifies here!  You certainly guessed it – House guard Riflemen. My main purpose in writing this article is three fold; firstly to dispel the negative mythos surrounding the riflemen, secondly to highlight their attributes and thirdly to provide real world examples and scenarios that illustrate just how useful and rewarding they can be for players that wish to broaden their horizons within this faction. One of the biggest hurdles typically thrown in front of the riflemen is that of the other ranged units belonging to the retribution.  This is compounded by the fact that the rest of these units are specialists whereas the riflemen are a budget generalist unit.  The selling points of the other units (Invictors, mage hunter strike force [MHSF] and the stormfall archers) are all well known and will be referenced here as they compare back to the riflemen. In short the MHSF have the tri-fecta of harassment traits (PF, Stealth, and AD) reasonable range, arcane assassin, phantom hunter and jack hunter but with low power and very poor armour.  Their ability to bring fire to bear on anyone from anywhere and ignore any defensive buffs is their key selling point as well as the ability to punch significant holes through light and medium armoured jacks. Invictors on the other hand fall at the other extreme of the spectrum being slow and unwieldy with good armour yet poor defence.  They hit hard both and accurately at range and (with the help of a jack for flank) in melee.  The down side to Invictors is that some of their power is conditional (flank), they’re slow and have poor range (outside of the mini-feat turn [extended fire]) and they are the most expensive of the ranged options Storm fall archers are different again being somewhat of the gun mages of Retribution.  They come as small expensive units and have middling defensive stats (shared by the riflemen) and they also lack accuracy.  In their favour though is that they hit hard (At POW 12) and innately have aoe’s (3).  In addition to this their shot types really help them to tailor their efforts to the relevant task.  Snipe allows them the benefit of aiming or much deeper threat ranges, brutal shot gives them phenomenal hitting power and star strike is very utility in its ability to set things on fire. With these three very solid and well purposed range options its easy to fall into the trap of under estimating what the riflemen can bring to the table, with an open mind and some experience though one can soon start to discern the benefits of the riflemen over other ranged options in a given situation. Looking deeper at the riflemen; like the stormfall archers they have middle of the road defensive stats, and whilst these aren’t at all impressive they hit key peaks where it counts.  For instance the 13 defence is not as good...

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MoM’s Podcast #87

Posted by on 11:10 am

  MoM’s Podcast #87 — A Warmachine and Hordes Podcast Topics:   Timestamps: 0:02:55 = New Model Previews 0:23:55 = Battle Reports: Crump @ the Shop, Keith in TN Follow us on Twitter @museonminis and like us on Facebook! Podcast: Play in new window | Download (Duration: 1:27:51 — 40.2MB)Subscribe: Android |...

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DICE RAGE LIVE Ep. 13 – Dice of the Round Table

Posted by on 7:46 pm

For this episode we’re doing a round table discussion of five different warmachine, hordes, and general wargaming related questions. Related, the RETURN of...

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Epic_Fm Episode 11

Posted by on 3:23 pm

Good afternoon all! In this episode, Marc, Liam and Phil answer twitter and facebook questions. We talk about Recent events we have been to. Plug a new multi system tournament in the UK and generally ramble on about nothing. Appologies about the background noise halfway through. Neighbours were out in the garden. As always, we like to hear your feedback and continue to submit questions for us for future episodes. Epic FM Podcast: Play in new window | Download (Duration: 1:40:30 — 92.0MB)Subscribe: Android |...

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MoM’s Podcast #86

Posted by on 11:59 pm

  MoM’s Podcast #86 — A Warmachine and Hordes Podcast Topics:   Timestamps: 0:02:30 = News and Announcements 0:14:10 = Newbie Section: List Building 0:47:00 = Lightning Round 2 pCaine -Wyshnalyrr -Stormclad Jr. Warcaster Rhupert Ragman eEiryss Boomhowler -Murdoch Gun Mages+UA Stormblade+ 2x gunners Forge Guard Follow us on Twitter @museonminis and like us on Facebook! Podcast: Play in new window | Download (Duration: 1:08:57 — 31.6MB)Subscribe: Android |...

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Crippled System: Episode 34 – I think I sat in some bubblegum, wanna see?

Posted by on 11:09 am

Topics: Announcements, TSHIRTS!!!, Convergence Event, Handcannons at Noon Discussion, Twitter/email Thunderstorm, recomendations Hosts: Andy W, Nathan H, Brian G Special Guests: Lewis B We will have some shirts available at gencon, see Andy Welton during the weekend, or catch up with Brian friday and saturday. our youtube channel: email us at Like us on Facebook! Follow us on Twitter! Follow @CrippledSystem Podcast: Play in new window | Download (Duration: 1:28:03 — 60.5MB)Subscribe: Android |...

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