Guild Ball is the game of medieval fantasy football from Steamforged Games. The Century War has wracked the land, and all that forges the fractious nations of the new Empire together is the blood-sport of Guild Ball, brought together by the scheming Guilds. Will you play the slippery Fishermen, the arcane Alchemists, or the suspicious Union? Read some articles, listen to some podcasts, watch some videos, and maybe you’ll find out which is best for you!

Warmans Episode 1: First time for real this time

Posted by on 8:48 pm

Explicit. First full Episode! Bill and Brian B. chat about: Quicky Batreps Kickstarter spoilers (novices and Sturgi) Marked Men (new to intermediate player oriented) Boob Armor Podcast: Play in new window | Download (Duration: 1:42:08 — 46.8MB)Subscribe: Android |...

read more

Mini-Review: Stormblade Captain

Posted by on 7:57 am

What’s up guys, it’s Trevy the Great from Way of the Swan here to review an awesome model for you!  Something you should know about me; I’m generally pretty proud of myself.  Sometimes I’m proud of myself for playing really well, sometimes I proud of myself for waking up in the morning and sometimes I’m just proud of myself for being proud of myself.  A couple weeks ago I was proud enough of myself that I bought myself a little present in celebration of my proudness; a Stormblade Captain.   When this mini was previewed, a lot of people hated pretty vehemently on the poor sod.  While I’m not a huge fan of how he performs on the table, I don’t understand the intense criticism of the model aesthetically.  The Cap’s pose is dynamic, he has a lot of detail on and his armament is, well… really cool!  Nexus blades, man!   When I got this model and broke him out of his little blister pack, I noticed one thing instantaneously… he’s HUGE!  This guy must suffer from the polar opposite of what plagues the Black 13th.  A lot of his bulk is contributed by his giant, flowing, incredibly thick cloak but he also seems to be of naturally gigantic stature, dwarfing all the other Storm Knights.  Maybe he’s just big boned.     The model comes in four pieces; his sword arm, his shield arm, the body and a tiny little medal he got for winning the class talent contest back in grade school.  Fortunately, like its wearer, the medal is pretty big so don’t worry too much about losing it.   The level of detail on this model is similar to those of the Stormblade Infantry, but the Cap’s armor and cloak have a lot more filigree and little details.  Overall, the detail of the model is fantastic and follows in line with what I’ve come to expect from Privateer Press.     Unfortunately, my model was treated a little poorly by the molding process; while most of the model was almost entirely devoid of flash and injection points, the Cap’s right arm was pretty mangled by mismolding and part of the shoulder pad was almost at the point of breaking off!  I wanted to play this guy the next day so I went ahead and assembled him anyway without contacting the replacement parts department, but I might have given more time.  A little filing and cleaning cleaned up the rough pewter but left the area devoid of detail.     Fortunately for me, he fits perfectly on eIrusk’s epic base,so he’ll have a commanding view of his Storm Knight brethren as he uses his Leadership and Tactical acumen to allow them to Charge Relentlessly into battle.   Overall I’m generally happy with the model; it’s a very cool piece and is packed with detail, from the filigree on the helmet and cloak to the ornate shoulder pads.  I do have a few gripes with the model, however: Firstly, it’s size is a little off-putting… some day I wish Privateer Press would decide what scale they’re making minis for.  Models like the Black 13th simply look silly compared to the Cap. The disparity is incredibly evident. Secondly, I’d like to have a few more options when it comes...

read more

Steam Powered Combat: s5e1 – Broadside Bart vs. The Testament of Menoth 25pts

Posted by on 3:19 am

25pt throwdown between Mercenaries and the Protectorate of Menoth which features pirates, because EVERYTHING is better with pirates.

read more

The KillBox Episode #9

Posted by on 3:58 pm

2:20 – Merc’s Part 2 49:36 – Theme Force’s 1:09:00 – What we are working on Please like us on Facebook! Send emails to Podcast: Play in new window | Download (Duration: 1:16:20 — 130.6MB)Subscribe: Android |...

read more

MoM’s Podcast #72

Posted by on 1:50 am

  MoM’s Podcast #72 — A Warmachine and Hordes Podcast Topics:   Timestamps: 0:00:50 = Changes in the Game at Various Point Levels 0:38:15 = Mayhem Store Tourney Battle Reports Podcast: Play in new window | Download (Duration: 1:42:42 — 47.0MB)Subscribe: Android |...

read more

Crippled System Videocast 3 – Protectorate vs Trollbloods

Posted by on 8:50 am

The third video cast, including Battle commentary by Andy Welton, Jeff Blankenheim and Jamie Huddle. Andy vs Jeff – Protectorate vs Trollbloods Harbinger of Menoth vs Grissel2 Lets just say, my return to Protectorate is a shaky one 🙂 our youtube channel email us at Like us on Facebook! Follow us on Twitter! Follow...

read more

Road to War Episode 34- A Warmachine & Hordes podcast

Posted by on 10:51 pm

Road to War We talk about the new Junior Warcasters! Email us questions at or on twitter at @roadtowar Podcast: Play in new window | Download (Duration: 1:10:07 — 32.1MB)Subscribe: Android |...

read more

Road to War Episode 33- A Warmachine & Hordes podcast

Posted by on 10:47 pm

Road to War We talk about the skills needed to play Warmachine at a high level and ways to improve them! Email us questions at or on twitter at @roadtowar Podcast: Play in new window | Download (Duration: 1:37:49 — 44.8MB)Subscribe: Android |...

read more

Elite Cadre #37 – UK National Masters

Posted by on 4:20 pm

Welcome back to Elite Cadre, the Hordes and Warmachine podcast that finally has its host back This week, we ramble incoherrantly about the UK scene and how fantastic our masters was. We then head to spelling it out where Kurt can;t tell the difference between mohsar and casius! Timestamps 0:00 – 00:00 – 0:00:00 – 0:00:00 – 0:00:00 – Sponsors – Terrain Geek Follow us on Twitter – Elite Cadre Twitter List or email us at Podcast: Play in new window | Download (Duration: 1:11:45 — 32.7MB)Subscribe: Android |...

read more

Warmachine and Kickstarter: The Unexpected Flavor Combo

Posted by on 3:31 pm

Today marks a new day in the expansion of the Privateer Press empire, partnering with WhiteMoon Dreams and under the newly formed Privateer Press Interactive flag, we stand before the Kickstarter Launch of Warmachine Tactics.  Today we embark to discuss what Kickstarter is, what you can expect and how to pledge you support.  Warmachine: Tactics may come up once or twice as well. “Now then, what is Kickstarter?”,  you may have found yourself asking over the last few days since the announcement of this project.  Simply stated Kickstarter is crowd funding for ideas for new products.  You may jump to compare it to a pre-order of a product and that is perhaps the closest analogy that is acceptable, however it is deeper than that.  A pre-order is for a widget that is coming to market already and you are simply reserving your copy of that widget.  A Kickstarter is funding the ability of the project to exist anywhere at all but dreams of its creators and as such typically means we’re ground floor in the process.  While different projects may be in different stages of completion, prototyping, play-testing, etc, they all share the need to get that initial funding to get off the ground and get their widgets to production and off to market.   Using Kickstarter bypasses the typically funding methods of pitching your ideas to investors to handle those costs in exchange for a portion of your profit and, at times, a portion of the creative control. This means it can be home to uncompromising creative vision, whether good or bad, but it also means that if a project is funded there was a market for it, regardless of what the investors may think.  It is instead up to you to decide   Click here for the official explanation if you wish. “Well what does this mean for me?”, is likely your next question as you debate the idea of putting your money against something you can’t see for at least a year.  And a good question this is, because ultimately whats in it for you is what gets it funded.  The simplest reward is the project itself, without the funding it would never see market and you’d have get to have it.  By putting your funding toward it you are bringing it that closer to existing.  In addition to this there you will often find some awesome exclusive items you can get by being a backer of the project. “This sounds like Utopia! There’s now downdside!” you exclaim as you frantically start to look for a way to throw dollars through your monitor.  But slow down friend for this is the real world and it comes at a price.  The biggest question you will often see is, will this get made?  If they don’t get their full requested funding, no it will not, but you also will not be charged.  You may think that if they do get their funding that of course it will, however there is no guarantee.  The real world is not a nice place and it does not make such promises.  While it isn’t likely that a major project would have this occur, you should always keep in mind that you are effectively investing your money with a return of the product, not buying...

read more