Guild Ball is the game of medieval fantasy football from Steamforged Games. The Century War has wracked the land, and all that forges the fractious nations of the new Empire together is the blood-sport of Guild Ball, brought together by the scheming Guilds. Will you play the slippery Fishermen, the arcane Alchemists, or the suspicious Union? Read some articles, listen to some podcasts, watch some videos, and maybe you’ll find out which is best for you!

Crippled System Episode 25: 8 is enough

Posted by on 8:50 am

In this episode we talk a little about warmachine. Special appearence by Keith Jim Marshal and Jordan. Slight recap of Alt qualifier in chicago. We blame the presence of a Muse member for us going over 2 hours 🙂 Hosts: Andy W, Nathan H, Jeremy S, Brian G, Keith C, Marshal W, Jordan B, Jim B Timestamps coming soon. Our YouTube channel email us at Like us on Facebook! Follow us on Twitter! Follow @CrippledSystem Podcast: Play in new window | Download (Duration: 2:14:50 — 92.6MB)Subscribe: Android |...

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PwMJ – This One is for Myron

Posted by on 7:00 am

Hi everyone…   This is a very special episode of PwMJ.  My father, MenothDad or MenothMyron if you will, passed away at the age of 92.  As is often tradition, personal objects will be placed in his casket, and my brother suggested I place a model in there for him.  I couldn’t agree more.  Dad was there watching on line when the very first PwMJ went on line on New Years Eve 2012/13. This episode is dedicated to him.  I am painting an Ogren Bokur to protect him in the afterlife.  He’s being painted as Ray Nitschke from the Green Bay Packers.  I get about 50% of the model done, but he’s looking good. Please leave any comments or suggestions.  I would love to hear from you.  Also please like my FB at HERE and if you enjoy the show, subscribe and share my YouTube channel HERE    ...

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MoM’s Podcast #58 – A Warmachine and Hordes Podcast

Posted by on 11:58 pm

  MoM’s Podcast #58 — A Warmachine and Hordes Podcast Topics:   Timestamps: 0:01:30 = New Player Section 0:27:10 = Iron Gauntlet Review   Podcast: Play in new window | Download (Duration: 1:39:58 — 45.8MB)Subscribe: Android |...

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Some Thoughts on Iron Mother Directrix and her Exponent Servitors

Posted by on 11:52 pm

For starters, let’s just look at her statline and abilities. Defensively, she’s not the worst, not the best, but somewhere in the middle. Def 15 puts her just ahead of the average units’ reach unbuffed, and Arm 16 is not quite enough to make her immune to small arms or continuous fire. Focus 8 will help, so she does have a considerable camp– however, this will be elaborated on later. At 18 boxes, she’s actually quite capable of taking a pot shot or two but I wouldn’t recommend making that a habit. It also lessens the likelihood of her demise due to long shot or desperation assassinations. The medium base can kind of count as a negative, but you can mitigate it via army list composition, so I won’t really get into that. One thing of important note, however, is her construct ruling along with repairable. She’s always going to pass command checks, never flees, and does not count as a living model (except for the fact that she gives up souls due to the Clockwork Vessel rule). With easy access to repair as well, she’ll be capable of receiving heals without expending focus and that is a significant strike in her favor. Being Spd 6 is also pleasant, in that she does have some ability to create a distance or close one as needed. Then we come into the two abilities that arguably add the most to her power: Field Marshal [Arc Node] and Activate Exponent Servitor. The first and foremost thing I should mention is what I have said already a few times, that the servitors are not tightly leashed. Command 10 gives them considerable range for dotting targets, especially with Fire Group. To elaborate further, they do count as being part of the battlegroup and effectively part of her, meaning that they do benefit from Field Marshal [Arc Node]. And to make it better, they aren’t just any arc nodes, they are arc nodes that you can make more of if they die, are Spd 6, and have both Pathfinder and Immune to Knockdown. They also don’t count as a living model, automatically pass command checks, and never flee. You can also advance them outside of formation. This use is specifically to act as an arc node, provided you are willing to sacrifice them or their next activation as they will attempt to advance into formation after. It will totally suck being outside of formation, but it adds new threat vectors for arc nodes, and potential to muck up lanes. *This leads to a post by Valander over in the rules forum: “Casting spells is an at any time ability for warlocks, so it can be done between non-interruptible things, such as move one model and finish movement, cast, move all other models in unit, cast, attack with one and resolve damage, cast, etc. Likewise for using a feat, or really any other “at any time” ability. The main other caveat is that if a model ran or failed a charge, that model has ended its activation so cannot do anything further.” Which brings up another point, Channelling and Charges. You can choose to cast a spell before a charge attack, but after the charge movement. Therefore, you can issue the order, have the Exponent Servitors...

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MoM at Lock&Load: Level 7 Omega Protocol

Posted by on 2:07 pm

      Will Schoonover talks about Privateer Press’s new game Level 7Omega Protocol.

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MoM at Lock&Load: High Command

Posted by on 2:59 am

DC talks about the new Privateer Press card game High Command. Watch till the end to see the prize!    

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The Kill Box Episode #5

Posted by on 7:07 am

Howdy guys this one is about a week late but we still talk about list types and how to play them! Podcast: Play in new window | Download (Duration: 1:15:16 — 137.8MB)Subscribe: Android |...

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MoM at Lock&Load: Doug Seacat on Convergence fluff

Posted by on 5:10 am

        Keith interviews Doug Seacat on Convergence of Cyriss fluff.

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Epic FM Episode 9

Posted by on 3:59 am

Epic FM Episode 9 is here! In this show we cover two recent UK events; The Northern Hardcore Finals and the UK Expo Masters, talk to our favourite pressganger Norbert about ‘token gate’, troll the crap out of each other and ramapage some more about the games most broken faction. Girlfriends walking in, dog’s kicking off, loud fridges, internet problems, ‘over’ trolling each other and Gav being ill made this a nightmare to edit….so be nice! 😉 Enjoy the show and as usual please give us feedback on the thread or @EpicFM_Podcast or Time stamps 1.00 Twitter questions 25.00 UK Northern Hardcore Final 40.00 Token gate with Norbert 1.21.00 UK Expo Masters 2.36.00 Rampager – Machine wraith Podcast: Play in new window | Download (Duration: 2:47:46 — 153.6MB)Subscribe: Android |...

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