Guild Ball is the game of medieval fantasy football from Steamforged Games. The Century War has wracked the land, and all that forges the fractious nations of the new Empire together is the blood-sport of Guild Ball, brought together by the scheming Guilds. Will you play the slippery Fishermen, the arcane Alchemists, or the suspicious Union? Read some articles, listen to some podcasts, watch some videos, and maybe you’ll find out which is best for you!

MoM’s Podcast #63

Posted by on 1:12 am

  MoM’s Podcast #63 — A Warmachine and Hordes Podcast Topics:   Time Stamps: 0:00:50 = Meta Benders: Goatvanna 0:48:10 = Off the Scrapheap: Kara Sloan Podcast: Play in new window | Download (Duration: 1:11:17 — 32.6MB)Subscribe: Android |...

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The KillBox Episode #7

Posted by on 3:22 pm

3:25 – Circle List Talk 30:20 – Talking about forum posts 43:40 – Rant about Tom and Oklahoma 45:30 – Mekanika Studio Tray Review 54:05 – What we are working on Podcast: Play in new window | Download (Duration: 1:05:54 — 120.7MB)Subscribe: Android |...

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Nemesis: The Lich. 12 – In The End…

Posted by on 7:38 am

“…progress is acheived by the man who does things.” – Theodore Roosevelt Finally, we reach an end point. This will be my final discussion of Lich2, unless there is some kind of huge change in how his lists are built, or models that are effective against him. I may do a year in review after the next Hordes book if it’s really changed how the game is played in respect to the big bad. Today I’m going to look at a single Mercenaries list, briefly discuss Minions, and ask a few questions. Formatting will be a bit weird because of it! Check out the first two articles for background on Lich. Needs more BOOM! The mercenary warcaster I’m going to suggest is Durgen Madhammer. Madhammer does insane amounts of work personally with his AoE gun. He can carpet bomb with Aiyana’s magical weapon buff up to destroy the front wave of incorporeal troops with prejudice, especially if he explosivo’s Herne and Jonne, and then pop his feat and use boosted blast damage to tear up the banes. You do have to be very careful as you’re playing him on the front lines not to get him feat assassinated. Make sure it’s hard or impossible to land banes around him, or easily clear his blockers with biles. Having the Basher right in front of him can be good for limiting space that can be biled free, pair it with a terrain feature if possible. It’s also handy for that free focus. You’ll also have Dougal and so be range 14” for one turn, and importantly artillerist for every turn. Do me a favour and reload me old boy, I think I see some chaps over there who haven’t been thoroughly exploded! Obviously you are play him in Five Star, because it’s awesome and primed, Rhupert buffed kayazy aren’t fair. Remember that primed rfps, so the primed unit cannot be targeted successfully by excarnate. And honestly, your opponent will almost certainly not remember this, so you can probably bait them into wasting a turn excarnating the primed unit, which is a vital swing. Durgen isn’t bad at shooting Lich to death, which means he has to play save as well, so that should somewhat curtail shenanigans. Everything in the list is either self-explanatory or stuff that I’ve used in other armies across the factions. Durgen Madhammer, 6 warjack points -Ghordson Basher, 7 points Kayazy Assassins, full unit, 8 points -Underboss unit attachment, 2 points Boomhowler & Co., full unit, 9 points Cylena Raefyll & Nyss Hunters, full unit, 10 points Alexia Ciannor and the Risen, 5 points Herne & Jonne, 3 points Aiyana & Holt, 4 points Dougal McNaile, 2 points Rhupert Carvolo, 2 points Reinholdt, 1 point Eiryss, Angel of the Retribution, 3 points Sooo…. Rask? So what about Minions? Honestly. I’m not sure they have a great answer. Maelok has lots of dead stuff, but relies on Arm buffing medium infantry which is inadvisable. Quagmire on Carver might protect him from few more feat banes than otherwise? Rask’s feat stops Lichs for one turn. You can’t take Shamblers, Slaughterhousers and Croc docs in the same list. Reliable shooting units are nowhere to be seen. I’m not sure you can play the list building game against Lich2 at all. You...

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MoM’s Podcast #62

Posted by on 7:28 am

  MoM’s Podcast #62 — A Warmachine and Hordes Podcast Topics:   Time Stamps: 0:07:30 = How to run your first tournament 0:29:15 = Playing Faction Power Casters (Pros/Cons) 0:38:05 = Lightning Round Podcast: Play in new window | Download (Duration: 1:16:07 — 34.8MB)Subscribe: Android |...

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PwMJ – Programming Note

Posted by on 8:56 am

Hey fans of PwMJ…In the interest of parsing out the content on MuseonMinis.com…I am going to change the post dates for PwMJ episodes.  We record the show on Sunday nights at 7 pm central…and THAT IS NOT CHANGING.  If you want to watch the show live on twitch.tv (search for menothjohn)…tune in at your normal bat channel at the normal bat time… HOWEVER…. The feed from MoM will go up on here on Thursday mornings at 7 am central. Hope you will join in live or enjoy on YouTube or BETTER right here on MoM....

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Hacking the Cortex: The Fear

Posted by on 3:03 pm

“I have learned over the years that when one’s mind is made up, this diminishes fear; knowing what must be done does away with fear.” –  Rosa Parks How to Train your Warjack reverts back to Hacking the Cortex this week. As training for the WTC heats up, my thoughts are increasingly on the tournament prep side of things, so we’re back to crunch over fluff. The next few will be talking about my own personal attempts to grow as a player. This week, we talk about The Fear – the intimidation factor that happens when you face the players that are the established Big Deals In Your Local Meta. The Fear is a special kind of Tilt that only happens when you start to make progress up The Mountain. When you start out playing in tournaments, you accept that you’re going to lose a lot of games. You start out going 0-X, and for a while, every win that moves from the right to the left of that equation is a big victory. The next step after that is maintaining a record of more wins than losses over a number of tournaments. You’ve learned to climb, now you need to build up long term stamina (Yes, I am going to lean on this metaphor a lot). But the final slope is the steepest. By now, you’ve gained a degree of automaticity in your playstyle. You know what most of the models in the game do, your fundamentals are solid, and you have a way of approaching the game that means you tend to win more than you lose, or somewhere pretty close. You’ve still got some bad habits lurking in there, but you’re engaging in deliberate practice and making them go away. But there’s one problem. There’s that handful of players that just have your number. In my case, I spent a solid 18 months being utterly unable to beat our very own Stu/Valkine. It was as if he had a magical aura which made me stupid any time I stood across the table from him. Over time, his Nemesis status took on the form of mythology in my own mind.* He, I, and all of our local players knew about it and joked about it. This, of course, probably led to a great number of punts on my part. The Fear is a mighty form of Tilt, because it begins as something rational. Unless you’re one of The First yourself, there are always going to be more experienced, more skilled players than you when you start regularly attending tournaments. You expect to lose to them, and it’s an accurate expectation. But as your skill grows, some of those games should end up going your way – but the ingrained expectation that they’re better makes you miss things, or make poor decisions. When you’re ahead in a game, you don’t quite believe it, so you continue to play as if you’re losing – longshot assassinations, sloppier play, extreme overcaution… There are three players in my local meta who I would face with an expectation that I would lose the game, and make the attendant play errors. Any tournament I have won in the past two years, has been one in which I dodged those three players. At the first...

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Crippled System Episode 26: Look who’s coming to dinner

Posted by on 12:18 pm

Brand new episode, warmachine talk, tournament recap, some new tips & tricks, random Nathan rants. Spinal Tap Hosts: Brian G, Andy W, Nathan H Guests: Travis M, Dan G, Dave B our brand new youtube channel http://www.youtube.com/crippledsystem email us at podcast@crippledsystem.com Like us on Facebook! Follow us on Twitter! Follow @CrippledSystem Podcast: Play in new window | Download (Duration: 1:43:06 — 70.8MB)Subscribe: Android |...

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MoM’s Podcast #61

Posted by on 12:02 am

  MoM’s Podcast #60 — A Warmachine and Hordes Podcast Topics:   Time Stamps: 0:04:55 = Newbie Section: Playing Against the Unknown 0:14:05 = Dojo Podcast: Play in new window | Download (Duration: 1:04:44 — 29.6MB)Subscribe: Android |...

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Crippled System Videocast 2 – Brian vs Lewis

Posted by on 10:23 pm

The second video cast, Battle commentary Brian vs Lewis – Cryx vs Everblight Special guest: Jeremy with background vocals by Andy our brand new youtube channel http://www.youtube.com/crippledsystem email us at podcast@crippledsystem.com Like us on Facebook! Follow us on Twitter! Follow...

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PwMJ – Father’s Day Special

Posted by on 9:23 pm

If you are a regular viewer of PwMJ, you know I lost my father last week to the ravages of Parkinson’s.  In tonights episode of PwMJ we celebrate fathers everywhere by painting Boomhowler.  Not sure what the connection is there…but it was a primed model and the SHOW MUST GO ON.  John Spenser is my guest host this week and we talk about troll skin color selection.  We talk about the NoVa Open and the debut of Team PwMJ! We also discuss movies we haven’t seen and how broken Cryx is…tune in…IF YOU DARE! If you like the show, visit the PwMJ facebook HERE and visit the YouTube channel HERE…Like and share if you don’t want bad things to happen to Boomhowler!!! Enjoy!...

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