Author Topic: So who's actually playing Skorne right now?  (Read 25073 times)

drillbossd

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Re: So who's actually playing Skorne right now?
« Reply #210 on: November 21, 2016, 12:58:06 AM »
Pulled the trigger on 2x max Ferox. Even if the build with Mak2 doesn't hold past January, it sounds mighty fun (in addition to being strong), and the module seems interesting outside of her anyway.

Sweet report kamillion, sounds like my meta with Cygnar instead of Ret.

Kurgash, curious about the Xekaar list.
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Kurgash

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Re: So who's actually playing Skorne right now?
« Reply #211 on: November 21, 2016, 05:20:10 AM »
Beast Master Xekaar
 - Titan Gladiator
 - Titan Cannoneer
 - Titan Cannoneer
 - Basilisk Drake
 - Basilisk Drake
Paingiver Beast Handlers (min)
Mortitheurge Willbreaker
Extoller Soulward
Paingiver Bloodrunner Master Tormentor
Paingiver Bloodrunner Master Tormentor
Orin Midwinter, Rogue Inquisitor
Farrow Bone Grinders (min)
Efaarit Scouts
Efaarit Scouts

Offers lots of attrition potential, I can mortality from a somewhat safe place and it's hard to hard from if I decide to go for the kill.

https://www.twitch.tv/brooklynmalifaux/v/102092746 my game is at 3:37 to watch it in action.

DragonPup

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Re: So who's actually playing Skorne right now?
« Reply #212 on: November 21, 2016, 01:05:00 PM »
How are you using Xekaar? Move forward, sling Mortality and have beasts block him after? Feels dangerous without Marky Mark.

Kurgash

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Re: So who's actually playing Skorne right now?
« Reply #213 on: November 21, 2016, 05:08:02 PM »
Kill everything within range of him deemed a threat as he slowly advances up. Rinse/repeat.

drillbossd

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Re: So who's actually playing Skorne right now?
« Reply #214 on: November 23, 2016, 02:30:44 PM »
How are you using Xekaar? Move forward, sling Mortality and have beasts block him after? Feels dangerous without Marky Mark.

The Bone Grinders help.
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drillbossd

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Re: So who's actually playing Skorne right now?
« Reply #215 on: November 28, 2016, 08:00:21 PM »
Decent-sized local SR last weekend: 23 players, 4 rounds.

All the Ret players were apparently board, and we had only one Ret, no Trolls, but every other faction repped including 3 (?!) Skorne. Also a guy was playing Mad Dogs.

---

I ordered double ferox but they haven't come yet, so I played Morghoul1 and Makeda3

Thought was to play Makeda3 into scary dudes or guns, and Morghoul into everything else.

Makeda & the Exalted Court [+24]
 - the Exalted Court
 - Tiberion [22]
 - Titan Gladiator [14]
 - Titan Gladiator [14]
 - Cyclops Brute [8]
 - Molik Karn [20]
Paingiver Beast Handlers (min) [5]
Paingiver Beast Handlers (min) [5]
Orin Midwinter, Rogue Inquisitor [5]
Hutchuck, Ogrun Bounty Hunter [6]

Master Tormentor Morghoul [+30]
 - Mammoth [38]
 - Titan Gladiator [14]
 - Cyclops Brute [8]
Paingiver Beast Handlers (min) [5]
Paingiver Bloodrunners [9]
Tyrant Zaadesh [4]
 - Titan Gladiator [14]
Orin Midwinter, Rogue Inquisitor [5]
Paingiver Bloodrunner Master Tormentor [4]
Void Spirit [4]


---

Round 1, Morg1 vs Xekaar, Recon

Xekaar
- Marketh
- Gladiator
- Cannoneer
- Raider
Efaarit Scouts
Efaarit Scouts
Handlers Min
Hutchuck
Bog Trog Ambushers Min
Rhadeim
Nihilators
Soulward

Other list was Xerxis2. I wasn't too afraid of the shooting with Orin in to stiff Mortality. Opponent was pretty new and didn't apply much scenario pressure. I bulleted the Mammoth into his objective bottom of 2 and went to 3 points under feat. Bloodrunners and Admonitioned Brute gummed up his guns. Bottom of 3 I Chain Lightning'd some contesting paingivers and Bulldozed out the rest to go to 5.

Scenario victory, 5-0

----

Round 2, Mak3 vs Gaspy3, Extraction

Gaspy3
- Vociferon
- Kraken
- Cankerworm
- Deathripper
- Inflictor
Satyxis Raiders Max
- Sea Witch
Darragh Wrath
Necrotech
Soul Trapper

Other list was Denny1. I alphaed his Inflictor with Tiberion, getting the kill in spite of only having the one initial from reach. Did it with his 3rd bought attack. Molik killed the Deathripper at some point. Kraken killed Tibbers and Gaspy feat went up. I tried to be cagey but wanted to get scoring, so I cleared the left flag and got Molik on it, with my heavies spread out so he couldn't kill them all. Hutch came in to contest. Gaspy had 13 focus next turn, but wanted to be safe. Kraken wound up not sealing the deal on anybody. Next turn, Hutchuck had to do a little dance to be where he was allowed to Rust Bomb the Kraken due to needing to not engage Cankerworm. He did it, and under Vortex and Rust the Gladiator did the Kraken in.

I'd screwed up and forgot to buy any attacks with Makeda, so I was running super hot. Canker I think failed to clear this time, or maybe killed my Gladiator. Next turn the hero Gladiator frenzied, but Molik was able to go pick off the objective and I controlled to get up to 3. Next turn opponent failed to kill Molik with Cankerworm and let me have the control point, so I won on my turn.

Scenario victory, 5-2

---

Round 3, Mak3 vs Skarre1, Entrenched

Skarre1
- Skarlock
- Slayer
- Slayer
- Slayer
- Deathripper
Bane Warriors Max
Satyxis Raiders Max
- Sea Witch
Mechanithralls Max
Satyxis Captain
Necrotech
Necrotech
Scrap Thralls?
Machine Wraith

Other list was Denny1, and my opponent had ADR. Not used to having to deal with dudespam backed up by heavies. I had a cool alpha turn in which I killed the Wraith and all the Bane Warriors, then had fury to spare for Fate Walker. I should have either used this to pull Molik ways away from everything, or committed him even harded to really wreck all the infantry. Instead I did the dumb thing and pulled Molik to where 3 satyxis could get on him. Molik and Tibbers both died to Skarre feat. Not long after most of both of all our stuff was dead, though again Hutchuck was a champ and knocked out the Arc Node of the deathripper before contesting for two turns.

When he had 3 Slayers and I had just 2 Gladiators, I probably should have focused on attrition as Makeda can murder slayers. Instead I had Mak kill infantry because I wanted to clear a zone. But I tunnel visioned and my Gladiators missed a bunch of attacks, so the low camp Makeda died after getting headbutted by a Slayer with broken arms (and subsequently mauled by another one).

Assassination loss.

---

Round 4, Morg1 vs Amon, Incursion

Amon
- Hierophant
- Devout
- Vigilant
- Templar
- Scourge of Heresy
- Dervish
- Dervish
- Dervish
- Dervish
- Dervish
Choir Min
Choir Min
Vassal of Menoth
Vassal of Menoth
Vassal Mechanic
Wrack
Wrack

Opponent was list locked.

So this was a funny one. I went first and just rammed my stuff as far up the board as I could. Amon did the same, going to no camp with him behind a wall. There were two Enlivened Dervishes in front of him, and a Fortified Vigilant not far off. I couldn't get the Mammoth in.

What I could do (we had to call the judge to get the measurements) was slam one of the Dervishes into the other with an Enraged, Rushed, Abused Glad. So I did that and killed one Dervish. Then the Mammoth went in and killed the Vigilant. I did this all with Morghoul going way up the board himself, protecting both beasts in feat, and moving Admonition to himself instead of camping.

My hope was that with slightly below average dice, the Mammoth would live through the full Menite assault and then flatten Amon. Instead, Amon's dice were awesome, and the Mammoth got dead along with my Gladiator.

However, because Scourge had to go in front of Amon to finish the Mammoth, Morghoul had a Sidestep target.

To make the odds better, I first arced with Orin, but his boosted damage was a crappy 3 (after armor). Then Zaadesh missed First Blood needing 12 (worth a shot).

Finally, Morghoul bounced onto Amon and hit 3 out of his first 5 or 6 attacks. With a 10, 11, 11 on the damage dice, Amon got dead, Voldo-style.

Assassination victory.

---

3-1 on the day had me feeling solid even though the last game was pretty silly and the third could have been won through better play on my part. It was a 4 rounder with 2 undefeateds at the end; my meta has mostly given up on tiebreakers and just gives a prize level each to all the X-0s and X-1s, so I got a thing!
« Last Edit: November 29, 2016, 12:21:17 AM by drillbossd »
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kamilion

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Re: So who's actually playing Skorne right now?
« Reply #216 on: December 10, 2016, 09:24:23 PM »
Went to a local steamroller today, not particularly big.

Quote
Meat Party v3
http://conflictchamber.com/#bp1bgOeFeG6A6A5G4y4y5V2Ngu__4tcQ5G67675U6x6x6ycvcvgu
Skorne Army - 75 / 75 points
(Zaadesh 2) Lord Tyrant Zaadesh [+28]
 - Aradus Soldier [18]
 - Aradus Sentinel [16]
 - Titan Sentry [15]
 - Titan Sentry [15]
 - Titan Gladiator [14]
 - Cyclops Brute [8]
 - Cyclops Brute [8]
Paingiver Beast Handlers (max) [7]
Swamp Gobbers Bellows Crew [2]
Fuel Cache (Steamroller) [0]

Cat Scratch Void Spirits v1
Skorne Army - 75 / 75 points
(Mordikaar 1) Void Seer Mordikaar [+29]
 - Despoiler [18]
 - Titan Gladiator [14]
Praetorian Ferox (max) [21]
Praetorian Ferox (max) [21]
Paingiver Beast Handlers (min) [5]
Void Spirit [4]
Void Spirit [4]
Tyrant Rhadeim [9]
Mortitheurge Willbreaker [4]
Mortitheurge Willbreaker [4]
Fuel Cache (Steamroller) [0]

Round 1, Zaadesh2 vs. Rasheth (Skorne), on The Pit. Assassination victory.
Round 2, Zaadesh2 vs. Karchev (Khador) Mad Dawgz, on Incursion. Assassination victory.
Round 3, Mordikaar vs. Fyanna2 (Legion), on Extraction. Assassination victory.

Small event but some good players. Obviously this means Mad Dawgz is fine, Skorne OP. :)
Josh Simpson

Meh.

Rorin

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Re: So who's actually playing Skorne right now?
« Reply #217 on: December 20, 2016, 08:00:43 AM »
A bit interested on the assassination victory vs Karchev... How did the game go overall? And what got to him and could actually kill him?

kamilion

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Re: So who's actually playing Skorne right now?
« Reply #218 on: December 22, 2016, 03:11:55 PM »
A bit interested on the assassination victory vs Karchev... How did the game go overall? And what got to him and could actually kill him?

Short summary is that we slugged it out until eventually I got a Gladiator and Zaadesh onto Karchev and murdered him. Gladiator did most of the damage, with Zaadesh finishing him off with the charge attack. My initial plan was to put both the Gladiator and the Sentinel on Karchev with Zaadesh available for cleanup, but the Sentinel turned out to be about a quarter-inch too far away. Fortunately the Gladiator made up for it by rolling fire, though I think Zaadesh could have probably finished it either way.

Honestly, we both had hot die throughout the game, so no telling how that would go a second time.

In the end I left him with 2 Mad Dogs and a Juggernaut, some mechaniks and tinker, I had the Sentinel and Gladiator and some beast handlers. One of the big advantages I had during the game was the ability to limit LOS by dropping clouds in useful spots, though the board was pretty open in the center so not as useful as it could have been. I also made sure to always keep a Steady warbeast within 3 inches of Zaadesh to prevent the knockdown spray.

Countercharge vs. countercharge was amusing, but he had the best of it with the number of jacks to use for it, but my list hit harder and defensive strike (especially against countercharges) was pretty useful.
Josh Simpson

Meh.

Kurgash

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Re: So who's actually playing Skorne right now?
« Reply #219 on: January 08, 2017, 07:16:46 PM »
Zaadesh has been so much fun. I have not had him out of my list pairing selection since WMW. Plus him being incredibly strong helps also.

drillbossd

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Re: So who's actually playing Skorne right now?
« Reply #220 on: January 20, 2017, 05:03:55 PM »
Steamroller tomorrow. Fun times ahead.
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drillbossd

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Re: So who's actually playing Skorne right now?
« Reply #221 on: January 22, 2017, 11:23:45 AM »
Can confirm that my Avatar is once again justified.
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kamilion

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Re: So who's actually playing Skorne right now?
« Reply #222 on: January 22, 2017, 01:55:40 PM »
Can confirm that my Avatar is once again justified.

Hahaha, nice
Josh Simpson

Meh.

drillbossd

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Re: So who's actually playing Skorne right now?
« Reply #223 on: January 23, 2017, 03:55:43 PM »
Took these bad boys to a 4 round SR on Saturday. I was mainly just happy to have Molik jank back, especially now that people have forgotten how to deal with it. I paired with a Hexeris Mammoth build to hopefully draw out gargantuan-crackers. The event was D&C1 but we were welcome to bring only 1 list... in retrospect, I wish I had done that just to see more matchups.

Quote
Makeda Molik Missile Revisited v1
Archdomina Makeda [+29]
 - Basilisk Krea [7]
 - Cyclops Shaman [8]
 - Molik Karn [19]
 - Titan Gladiator [15]
 - Despoiler [19]
Paingiver Beast Handlers (min) [5]
Tyrant Commander & Standard Bearer [6]
Praetorian Ferox (max) [20]
Orin Midwinter, Rogue Inquisitor [5]

Quote
Out of 'site, out of Mind v1
Lord Tyrant Hexeris [+28]
- Basilisk Krea [7]
- Mammoth [38]
- Archidon [10]
- Titan Gladiator [15]
Paingiver Beast Handlers (min) [5]
Praetorian Ferox (max) [20]
Extoller Soulward [3]
Orin Midwinter, Rogue Inquisitor [5]

Short summary:

Round 1: Makeda1 vs Lylyth1

Scenario was linebreaker.

Pair was with Thagrosh2. I thought that with Jackhammer, Molik might be able to grind through even his tankiness, and my anti-spell/anti-shooting tech in Makeda would be rough for Lylyth. Lylyth brought a Seraph, Typhon, Bolt Thrower, Naga, Raptors, two Hellmouths, and some other stuff.

I went first and played aggressively with Ferox under Quicken and Krea. Lylyth's army advanced and she got some shots + Pursuit on Despoiler. She was within 17" of Molik and only camping 1; Ferox cleared tentacles, Makeda got aggressive with Carnage, and in spite of bad dice Molik bounce off a Raptor and put Lylyth in the dirt.

Assassination victory.

Round 1: Hexeris1 vs Borka1

Scenario was Extraction. Borka was in theme with Champs, Long Riders, Horthol, Stone, some Warders, and two Maulers. Other list was Grissel. I was worried about whether I could kill Borka and thought Parasite would work out okay in spite of Arcane Ward. In retrospect Ferox bubble wrap might have been able to pin Borka for a kill if he got too cheeky.

Ferox went up and got ground out by Arcane Warded Long Riders. Feat and the heavies finished the Long Riders but exposed the heavies to the Champs. I undercommitted the Mammoth, shooting for one turn longer than I should have; this led it to not contest and not hurt the Maulers as much as it should have. Borka dominated and Champs + Mauler took both heavies why Horthol took out the objective. Mammoth whiffed into Champs and I didn't have much to contest with, so Borka scored on my turn and he got up to five on his (Mammoth was in the wrong spot).

Woops.

Scenario loss.

Round 3: Makeda1 vs Garryth

Scenario was Entrenched. Pair was Helynna. Garryth had Banshee, Phoenix, Sentinels, the cricket, Battle Mages, Lanyssa, and Mage Hunter Assassins. I figured Molik could kill either caster.

I went first and put Ferox in a forest turn 1 with Despoiler up behind as a Shield Guard. Quicken went on Molik. Generally I tried to be super aggressive. Garryth put Mirage on the Sentinels and he moved such that he threatened across both zones. Potshot from Phoenix set 3 cats on fire but didn't kill any.

After determining I had no reasonable alpha, I opted to feat with a contiguous arc of all 5 ferox in his zone (though only one of the ferox was actually in the zone) and the Standard Bearer in my zone. Orin went behind the ferox to make the Battle Mages sad. Molik moved up to threaten even Garryth's back line, but was blocked from melee death by Ferox free strikes/being far away from Mage Hunter Assassins.

Nothing died; Makeda martyred down to 9 health. Garryth was within 17" of Molik and about 20" of Makeda, but behind Lanyssa and the Banshee and camping 3. He feated to keep cats off of him. There was a small gap between Lanyssa and Banshee, so original plan was to bounce Molik off of Banshee (which was within 15"). However, I saw that dead Lanyssa = Molik has LoS to Garryth, so I did that. I then took a risky Lash on a Sentinel (shouldn't have been risky, but I accidentally left Ferox engaging on a hill). That hit, then Makeda cast Carnage. She had Push it to the Limit and walked to apply the Carnage bubble. Buffs up and Molik charged in, killing Garryth through camp in the first two swings.

Assassination Victory.

Round 4: Makeda1 vs Helynna

Scenario was Incursion. Other list was Issyria. Again figured Molik would eventually wind up on caster. Helynna had 2 manticores, Discordia, Eiryss1, Nayl, two Soulless, Lys Healer, two Griffins, and a Chimera with some electromancers and arcanists.

Opponent had not faced MkIII Skorne but I gave him the breakdown of Molik as best I could. He gave me first turn and I was cautious with cats. He turtled and was pretty skewed to my left.

Top of two the cats killed Nayl and the escorts. Makeda feated behind them, and Molik parked just out of 10" from all his heavies. Come get me, etc. Despoiler ran to the right.

Opponent turtled with feat and covering fires. Helynna was deep in Molik's threat but with feat, Lys, and blocking heavies, I was pretty sure I couldn't get her. So instead, Despoiler ran off to score while the cats "bubble wrapped" his battlegroup. In retrospect, Molik could have killed a Griffin to let me score 2, but I repositioned poorly and wound up only scoring 1. Krea and Shaman got up behind the cats to offer second wave chaff. Molik and Makeda went out to the right.

Opponent chewed cats and pushed up, but couldn't score with contesting lights. A manticore missed 4 punches on TyComm--ouch! Disco hurt Makeda's brain though :/ and electromancers contested rather than killing Paingivers.

Top of 4 Orin murdered two Arcanists with lightning and Molik killed the griffin so Orin could score. Makeda killed the two Electromancers, making her Arm 18. She was camping 4, and I went up to 3. Before Makeda moved the Krea and Shaman boosted their attacks into the manticore because why not.

Bottom of 4 opponent made a run on Makeda but wasn't able to get through two Shield Guards, Blood-Quenched, and 4 Transfers. Eiryss contested and Makeda was brain-damaged again. Clock was also lowish for both of us. There was a Manticore on Molik which had lost its Field. In spite of having to rush itself, the Gladiator scrapped that Manticore, letting Molik walk on to a no camp Helynna, who was within 10". She died in two swings.

Assassination victory.

----

Our store does fixed prizes for 4-0 and 3-1, so I wound up getting a prize for my three Molik kills (though only two were bona fide Missiles). It feels so, so good to have him back.
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RTO92

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Re: So who's actually playing Skorne right now?
« Reply #224 on: January 25, 2017, 01:59:16 PM »
I'm returning to Skorne and damn excited about it. Anyone interested in some dojo? I would like to try out Morgoul2 first (like pretty much every other Skorne player at the moment) but I'm having a hard time figuring out exactly what the hell to run with him. Guns are great with Mortality and his feat but so is a fast melee style jam I think. Here's a first draft of a fairly shooty list that is fast and has some jam. Bit of an all-rounder:

Morghoul2
-Aptimus Marketh
-Mammoth
-Archidon
Venator Slingers*10
Bloodrunners*6
Bloodrunners*6
Paingivers*4
Extoller
Willbreaker
Master Tormentor
Master Tormentor

I think it has a fair amount of scenario game as well as a strong ranged presence. I like the mammoth as an anchor. It seems a bit unfocused compared to the lists I generally like to build...would really like Orin to prevent nasty offensive spells from landing on the Mammoth.

Thoughts?

drillbossd

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Re: So who's actually playing Skorne right now?
« Reply #225 on: February 07, 2017, 02:53:26 PM »
Was mostly at LVO for Guild Ball, but I got a casual game of Hordes in. Matchup was Rasheth vs. Thagrosh2. My list design was around Rasheth being able to actually play scenario and also just a bunch of redundancy with my Mak1 list for ease of transport.

Quote
Fat but Fast v1

Dominar Rasheth [+28]
 - Basilisk Krea [7]
 - Molik Karn [19]
 - Titan Gladiator [15]
Paingiver Beast Handlers (min) [5]
Legends of Halaak [8]
Praetorian Ferox (max) [20]
Tyrant Commander & Standard Bearer [6]
Paingiver Bloodrunners [9]
Paingiver Bloodrunner Master Tormentor [4]
Paingiver Bloodrunner Master Tormentor [4]
Hutchuck, Ogrun Bounty Hunter [6]

His list was Thags2, Typhon, 2 Angels, 4 Raeks, a Forsaken, a Deathstalker, a Spell Martyr, and Shepherds.

Scenario was two Circles.

I went first and pushed everything up aggressively--cats up the left, bloodrunners more or less up the right, beasts and Rasheth up the middle. Hutch stayed off the board. This list has a funny trick in that Rasheth can move 11" with TyComm and Fate Walker. Carnivore was on Molik.

One Raek and Deathstalker played cagily on my right. Other three Raeks and Angels stood out of Cat threat on the left. Typhon and Thags went in the middle.

Top of 2, Cats contested left zone at the very edge. Bloodrunners killed Deathstalker but one died to a Thagrosh counter-charge. One tormentor did 10 or 12 damage to a Raek and the other ran behind Thagrosh. Blood Mark on Typhon missed :( but Sunder Spirit killed the Forsaken. Legends and Molik walked into the right zone.

Bottom of 2, the Angels took pot shots at cats but didn't get kills. One Raek attacked a cat and the other two ran to engage. Typhon and Thagrosh took potshots at Molik Karn, who was fine because of Krea.

My turn Rasheth feated and Blood Marked Typhon, then moved to Dominate. Cats and TyComm killed two Raeks on the left, Bloodrunners and Tormentor killed Raek on the right, and Legends + Molik shattered Typhon through Dragon's Blood and Excessive Healing. Molik only used his Initials. Gladiator moves to be threatening. Hutchuck attacks the remaining Raek. I go up to 2.

Bottom of 3, opponent feats because otherwise all he can do is run Angels to contest. Angels and last Raek kill a few cats. One angel contests, but most are full.

Top of four, Rasheth upkeeps Carnivore on Molik and Blood Marks Thagrosh. With no Transfer targets, Molik easily blows through the health of Thagrosh + a spawned Stinger.

Assassination victory.

Felt like kind of the perfect matchup for my list, but my opponent and I thought he could have gotten an attrition lead by creatively using the feat earlier. Still fun to have Molik eat Thagrosh.
A samovar of hangdog tea:
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Antimony, macaroni
On my hemlock table.

drillbossd

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Re: So who's actually playing Skorne right now?
« Reply #226 on: February 14, 2017, 11:01:14 PM »
Playing at an SR this coming weekend; looking forward to coming back with some reports. Hopefully more kills for my favorite cyclops.
A samovar of hangdog tea:
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Antimony, macaroni
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drillbossd

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Re: So who's actually playing Skorne right now?
« Reply #227 on: February 22, 2017, 12:24:40 PM »
Went to an SR and brought these lists:
Quote
Molik's Delivery Service v1
Archdomina Makeda [+29]
 - Basilisk Krea [7]
 - Cyclops Shaman [8]
 - Molik Karn [19]
 - Titan Gladiator [15]
 - Despoiler [19]
Paingiver Beast Handlers (min) [5]
Tyrant Commander & Standard Bearer [6]
Praetorian Ferox (max) [20]
Orin Midwinter, Rogue Inquisitor [5]

Quote
Apologize for Nothing v1
Dominar Rasheth [+28]
 - Agonizer [6]
 - Mammoth [38]
 - Molik Karn [19]
 - Titan Gladiator [15]
Paingiver Beast Handlers (min) [5]
Paingiver Bloodrunners [9]
Paingiver Bloodrunner Master Tormentor [4]
Void Spirit [4]
Extoller Soulward [3]




As for the games:

Round 1 vs Greg
Quote
Archdomina Makeda [+29]
 - Basilisk Krea [7]
 - Aradus Soldier [16]
 - Titan Cannoneer [17]
Paingiver Beast Handlers (min) [5]
Praetorian Swordsmen (max) [13]
 - Praetorian Swordsman Officer & Standard [4]
Tyrant Commander & Standard Bearer [6]
Cataphract Cetrati (max) [18]
 - Tyrant Vorkesh [6]
Legends of Halaak [8]
Paingiver Bloodrunner Master Tormentor [4]

Scenario was Linebreaker. I played Makeda. I went first and took a very aggressive position. He had to play around Karn from turn 1, but knew what he was doing in that respect because, well, he was also playing Makeda1. He played cagily. I jammed with Ferox and feated. Orin was awesome and killed his Swordsmen UA with a double lightning bounce. I Rush-trampled the Gladiator to contest my flag then totally botched up my fury math. This was a huge mistake. He counter-feated and I wound up cutting down to 4 health to preserve the ferox, who on my turn absolutely failed on their damage rolls against his Soldier. Oh, and my Gladiator and Krea frenzied...

Panicked, I sent Despoiler to kill his objective and sent Molik out wide to score the right flag. Makeda camped a ton. We saw that she couldn't run to dominate which was a shame. Cetrati obliterated Despoiler and one charged Molik, doing 12 damage! I charged Makeda at a Cetratus then Sidestepped her near the flag. In retrospect I could have fatewalkered her to safely dominate, but, again, this was a sloppy day. Molik was my only transfer target and the Cannoneer weakened him further. The Legends were alive and positioned such that Cidaar and Valgesh could charge Makeda. Their dice were great and she died after killing Molik with transfers.

Assassination loss, 3-0 on Scenario

Round 2 vs Joe (Deflare on these here forums)
Quote
Magnus the Warlord [+28]
 - Nomad [11]
 - Nomad [11]
 - Nomad [11]
 - Mangler [15]
 - Rover [15]
 - Vanguard [11]
 - Vanguard [11]
Kayazy Eliminators [5]
Kayazy Eliminators [5]
Dirty Meg [3]
Orin Midwinter, Rogue Inquisitor [5]
Scenario was The Pit. I played Makeda. Magnus was going second. I was super aggressive with Molik on turn 1 but he wound up out of position to deal with Kayazy turn 2. Made a critical error in *not* contesting with my Feated Ferox turn 2. Magnus was up on scoring. There was an obstacle that let him position such that I was never able to line up Molik for a kill. Also my damage dice were not great, which does not pair well with opponent having Unyielding on cheap jacks.

I got ground out.

Scenario loss, 4-5

Round 3 vs Adam
Quote
The High Reclaimer [+32]
 - Reckoner [16]
 - Reckoner [16]
 - Hierophant [3]
Knights Exemplar [9]
 - Knights Exemplar Officer [5]
Exemplar Vengers (max) [20]
Flameguard Cleansers (min) [9]
 - Flameguard Cleanser Officer [4]
Idrian Skirmishers (max) [15]
 - Idrian Skirmisher Chieftain & Guide [5]
Wrack [1]
The Covenant of Menoth [4]

Scenario was Outlast (two circles). I played Makeda. Opponent won the roll and made me go second. He moved up pretty aggressively but the HR was safe. Molik was prey for the Idrians, so I got Quicken on him and put up a few Krea bubbles. Ferox lined up on my left zone to handle the Vengers.

Top of 2 he spent a lot of time shooting my clustered stuff with mini-feating, Hand of Fated Cleansers. Idrians wrap around and Vengers run to engage (though one guy is left far back). I lose a ferox to fire, but on the bottom of 2 I'm able to kill the entire Vengers unit using Despoiler/Ferox/Shaman gun (and had Molik to spare; instead he gets to start on the Cleansers). Orin kills the Idrian prey UA which is nice. I screw up positioning and only control instead of dominating. Feat goes up.

He kills Orin, lights more stuff on fire (no bubbles out), and dominates for 2. I kill the entire Cleansers unit, then the Gladiator, Ferox, and Despoiler kill a Reckoner and what I thought was the whole Knights Exemplar unit. Didn't realize they had a UA. Makeda is only camping 1 and her health is low. Standard Bearer and TyComm contest and I go to 3.

He brings back the Knights and turns Despoiler into fine red mist, but is low on time and has very little to contest. He clocks out.

Clock win, 3-2 on scenario

Round 4 vs Justin
Quote
Warwitch Deneghra [+28]
- Deathripper [6]
- Deathripper [6]
- Nightwretch [7]
- Defiler [8]
Satyxis Raiders (max) [16]
- Satyxis Raider Sea Witch [3]
The Devil's Shadow Mutineers [8]
Cephalyx Overlords [8]
Bloat Thrall [4]
Satyxis Raider Captain [4]
Warwitch Siren [4]
Warwitch Siren [4]
Swamp Gobber River Raider [4]
Swamp Gobber River Raider [4]
Pistol Wraith [5]
Pistol Wraith [5]
Gorman di Wulfe, Rogue Alchemist [4]
Machine Wraith [2]

Scenario was Extraction (diamond of flags and objectives). I'm burned out at this point but and I drop Rasheth. I feel like Castigate is great against Denny1 and Scaverous, his other list, and the game showed that to be true.

I showed off my super jank Rasheth scenario play. However, I screwed up positioning for Castigate (Mammoth needs to stay within 3" of Rasheth; not something I'll forget now) and the Mammoth gets hit with Parasite and feat. However, protected as it is with Agonizer and Rasheth feat, it's actually doing fine in spite of being surrounded by Satyxis. In retrospect, the Mammoth could have easily killed all the Satyxis with point blank blasts, after which point he would have trouble killing the Mammoth even with Parasite. However, my brain was melted, and I instead trying to go for Scenario and spent most of Rasheth's stack, and *not* on Castigate.

Rasheth died. Turns out Impervious Flesh doesn't help when you are ARM 11.

Assassination loss, 1-0 on scenario (lol)

---

Altogether good data and a call to action--I haven't been playing at all outside of tournaments and the rust is really starting to show. Screwing up fury math and not using Fate Walker in round 1, not contesting properly in round 2, messing up Makeda's positioning in round 3, and not just going for attrition (or at least casting Castigate again) in round 4 all could have made their respective games much more winnable for me. After a run of 3-1 showings I've fallen back to 1-3 which feels more reflective of my play. That said, I'm inspired to play more, not less!--if I can find the time.
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illrede

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Re: So who's actually playing Skorne right now?
« Reply #228 on: March 06, 2017, 07:39:55 PM »
I play Skorne! As of this point in mk3 my Zaal2 playing has circled back around to being pretty much the exact same list it was at the very end of mk2, but a long march it was. Interesting events are I have recently begun to convince myself that Zaal1 is in fact a beast warlock that happens to take two max units of infantry or so.

drillbossd

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Re: So who's actually playing Skorne right now?
« Reply #229 on: March 07, 2017, 11:44:11 AM »
I play Skorne! As of this point in mk3 my Zaal2 playing has circled back around to being pretty much the exact same list it was at the very end of mk2, but a long march it was. Interesting events are I have recently begun to convince myself that Zaal1 is in fact a beast warlock that happens to take two max units of infantry or so.

Welcome!

Have you iterated on the Zaal1 list since last report?
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illrede

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Re: So who's actually playing Skorne right now?
« Reply #230 on: March 07, 2017, 12:58:15 PM »
Welcome!

Have you iterated on the Zaal1 list since last report?

Nope, the obvious path runs into me not having any Rhinodons or Archidons and I'm not ready to try light warbeasts yet. I do have an idea for a kind of sideways movement, though.

Zaal1
Titan Gladiator
Titan Sentry x2
Cyclops Raider
Max Immortal w/UA
Max Karax
min Beast Handler
Haakar
Ancestral Guardian

drillbossd

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Re: So who's actually playing Skorne right now?
« Reply #231 on: March 07, 2017, 01:27:42 PM »
Intriguing. Sadly, I don't have Karax or Immortal UA, but I *do* have Archidons.
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drillbossd

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Re: So who's actually playing Skorne right now?
« Reply #232 on: March 28, 2017, 01:43:30 AM »
Steamroller two weekends ago:


Lists

Quote
Fifty Shades of Naaresh v0

Master Ascetic Naaresh [+32]
 - Aradus Soldier [16]
 - Titan Gladiator [15]
 - Titan Sentry [15]
 - Titan Sentry [15]
 - Titan Cannoneer [17]
 - Bronzeback Titan [18]
Paingiver Beast Handlers (min) [5]
Paingiver Beast Handlers (min) [5]
Swamp Gobber Chef [1]

ADR
Agonizer [6]
Cyclops Brute [8]
Basilisk Krea [7]
Orin Midwinter, Rogue Inquisitor [5]
Gremlin Swarm [3]
Extoller Soulward [3]
Void Spirit [4]
Void Spirit [4]

Quote
Cats and Birds ADR v0

Void Seer Mordikaar [+29]
 - Titan Gladiator [15]
 - Despoiler [19]
 - Archidon [10]
 - Archidon [10]
 - Basilisk Krea [7]
 - Cyclops Brute [8]
Paingiver Beast Handlers (min) [5]
Void Spirit [4]
Void Spirit [4]
Wrong Eye [17]
 - Snapjaw
Orin Midwinter, Rogue Inquisitor [5]

ADR
Praetorian Ferox (max) [20]
Praetorian Ferox (max) [20]

The Naaresh list was "6 heavies including a gun" + all the sweet but situational Skorne support. I threw in two Voids and Gremlin in case my opponent were to drop something with no incorp. solutions. Mordikaar was built around me wanting to try the new Archidons and figuring that opponents would have trouble planning around a variable Ferox volume. At any rate, I liked the look of the pair. I haven't been playing much outside of tournaments so I figured ADR would give me a chance to react to our meta on the fly.

Beyond not having played either of these casters in MkIII, my biggest concern was that neither has a threat extender. I like me some speed buffs, but them's the breaks.

Onto the matches!



Round 1: Recon vs Khador
Quote
Kommander Sorscha [+29]
 - Behemoth [25]
 - Juggernaut [12]
 - Reinholdt, Gobber Speculator [4]
Winter Guard Rifle Corps (max) [13]
 - Winter Guard Rocketeer (3) [6]
Winter Guard Mortar Crew [5]
Widowmaker Scouts [8]
Widowmaker Marksman [4]
Saxon Orrik [4]
Eiryss, Mage Hunter of Ios [7]
Lady Aiyana & Master Holt [8]
 - Koldun Kapitan Valachev [4]
Kovnik Jozef Grigorovich [4]

vs

Master Ascetic Naaresh [+32]
 - Aradus Soldier [16]
 - Titan Sentry [15]
 - Titan Sentry [15]
 - Titan Gladiator [15]
 - Titan Cannoneer [17]
 - Basilisk Krea [7]
 - Cyclops Brute [8]
Paingiver Beast Handlers (min) [5]
Paingiver Beast Handlers (min) [5]
Swamp Gobber Chef [1]
Gremlin Swarm [3]

Opponent had Irusk2 and Sorscha. I figured that while Irusk2 could probably crack Naaresh, Sorscha's feat would be horrible for the cats, so I could at least play the Naaresh/Irusk game. Slotting the Brute in (so Blur + Safeguard on Naaresh all game) made Sorscha very sad. I played aggressively, feating at the top of two and threatening the whole of the zone. My handlers were too far forward, though, and I lost all but two to Widowmakers and rifles. So that was bad, but two Sentries managed the Juggernaut (softened by cannoneer) and his objective on the top of turn three, and I went to three points. The cannoneer also picked off the mortar that turn, which was great. The Soldier guarded the Sentries. Sorscha feated and Behemoth killed a Sentry and crippled the other. Only Saxon, Joe, and Behemoth contest, so Naaresh Cycloned Saxon and charged Joe. This done, the Soldier slammed Behemoth out of the zone for a win.

Scenario Victory


Round 2: Entrenched vs Protectorate
Quote
The High Reclaimer [+32]
 - Reckoner [16]
 - Reckoner [16]
 - Hierophant [3]
Exemplar Vengers (max) [20]
Knights Exemplar [9]
 - Knights Exemplar Officer [5]
Idrian Skirmishers (max) [15]
 - Idrian Skirmisher Chieftain & Guide [5]
Wrack [1]
Flameguard Cleansers (min) [9]
 - Flameguard Cleanser Officer [4]
The Covenant of Menoth [4]

vs

Master Ascetic Naaresh [+32]
 - Titan Gladiator [15]
 - Titan Sentry [15]
 - Titan Cannoneer [17]
 - Bronzeback Titan [18]
 - Aradus Soldier [16]
 - Basilisk Krea [7]
 - Agonizer [6]
Paingiver Beast Handlers (min) [5]
Paingiver Beast Handlers (min) [5]
Extoller Soulward [3]

My opponent asked me a lot about what was knockdown immune, as Kreoss was his other list. With my Archidons, Ferox, Soldier, and Sentry, I knew HR was coming, and I felt okay with Naaresh into Kreoss anyway if I could hide him. Highlight was accidentally triggering Battle Driven on the Knights and then putting a Sentry in their charge range anyway--under Feat and an Agonizer, which was in turn Blurred and was supposed to be Krea'd. The Sentry survived five Exemplar charges at dice-13. I made lots of little errors, but I kept the Soldier alive which let me eat most of his infantry. Ultimately my opponent clocked with a few heavies + camped up Naaresh staring down the High Reclaimer, though the reclaimer had dudes after sad-feating back three Idrians.

Clock win




Round 3: Incursion vs Mercenaries
Quote
Exulon Thexus [+29]
 - Wrecker [14]
 - Wrecker [14]
Cephalyx Mind Slaver & Drudges (max) [12]
Cephalyx Mind Slaver & Drudges (max) [12]
Cephalyx Mind Slaver & Drudges (min) [8]
Thorn Gun Mages [9]
 - Cephalyx Dominator [1]
Thorn Gun Mages [9]
 - Cephalyx Dominator [1]
Cephalyx Overlords [-]
Cephalyx Overlords [-]
Cephalyx Mind Bender & Drudges (min) [7]
Cephalyx Mind Bender & Drudges (min) [7]
Cephalyx Agitator [3]
Cephalyx Agitator [3]
Cephalyx Agitator [3]

vs

Void Seer Mordikaar [+29]
 - Archidon [10]
 - Archidon [10]
 - Basilisk Krea [7]
 - Despoiler [19]
Paingiver Beast Handlers (min) [5]
Praetorian Ferox (max) [20]
Praetorian Ferox (max) [20]
Void Spirit [4]
Void Spirit [4]
Orin Midwinter, Rogue Inquisitor [5]

His other list was Bart with a Galleon which I figured I could either jam or crack. I think he knew that, too, plus my opponent had been playing the heck out of Thexus. This was my first Mordikaar game in MkIII. I figured Void Spirits and Archidons would be good at killing Cephalyx, as would Essence Blast. I incorrectly thought Despoiler was still Inscrutable, so I didn't think I needed a Rampager-immune heavy. Thorn Gun Mages and Overlords are scary to Voids.

I got a lot of board position early, jammed with feat, and Essence Blasted a Mind Bender. My opponent me a side with a sweet sweet forest bunker for Mordikaar because he hadn't wanted to get his drudges gummed up in trees. This being the case, I could have been much more aggressive with Archidons. Things were looking okay for me until I got way too excited about a Void Spirit murdering 3 cephalyx including two Agitators. I overcommitted to spawning another Void Spirit to get two CPs.

EDIT: This put me in a position where my opponent could have used feat and some TKs to probably get an agitated Wrecker into Mordikaar's back, with Mordikaar on only two transfers. Ultimately, my opponent felt better about taking Despoiler (who was too far forward) and a few more Ferox, leading me to quickly run out of things that can actually kill Wreckers.

That being the case, everything gets destroyed and I clock out after failing a desperation assassination of drifting a Death Blast onto Thexus and hopefully following with an exploding Archidon.

Orin was a mensch, though, and killed two Overlords with Lightning through an Archidon.

MORE EDIT: Some other interesting notes--Hex Blast and Drudge-Based RFP were sad, because even though Revive is bad now, it might have been worth it in this match.

Clock/attrition loss

Round 4: Outlast vs Retribution

Quote
Magister Helynna [+30]
 - Discordia [18]
 - Hypnos [18]
 - Imperatus [22]
Houseguard Halberdiers (max) [13]
 - Houseguard Halberdier Officer & Standard [4]
Dawnguard Sentinels (max) [18]
 - Dawnguard Sentinel Officer & Standard [4]
Arcanist Mechanik [2]
Arcanist Mechanik [2]
Houseguard Thane [4]

vs

Void Seer Mordikaar [+29]
 - Archidon [10]
 - Archidon [10]
 - Cyclops Brute [8]
 - Despoiler [19]
Paingiver Beast Handlers (min) [5]
Praetorian Ferox (max) [20]
Void Spirit [4]
Void Spirit [4]
Orin Midwinter, Rogue Inquisitor [5]
Wrong Eye [17]
 - Snapjaw

This time I figured I ought to have the gator. Orin to stop Hand of Destruction, Brute to mitigate knockdown spell. My opponent pushed up aggressively into both zones with jacks in the middle, so I feated bottom of 1 with a Void Spirit in each zone. He put Jacks down my throat (though behind and obstacle) and picked off one of the Voids, then backed his infantry out of all my threat and into the back of each zone. I ignored the bait and contested with Star-Crossed up. I also wrapped his jacks in Ferox and ran a Void Spirit to engage some halbs. In a gambit, I cast Host of Shadows and ran a far Archidon *behind* the Sentinels, contesting my opponent's back edge of the zone.

The Halbs charged and narrrowly failed to kill Snapjaw and an Archidon (Arch had one box). Helynna killed the Void Spirit. The jacks killed 4 Ferox--Star-Crossed really helped--and dinged up the brute. The Sentinels turned around and narrowly killed the Archidon, but were now way out of position. My opponent scored a point.

With 11 Fury, I figured I could do a spawned Void Spirit charge on Helynna followed by exploding the Ferox and Void Spirit on her. I mulched the Halbs unit and did the charge... and the damage was bad. So I bailed on that plan, bubble wrapped Discordia with Revived Ferox, cast Host of Shadows, and put the Brute in the other zone. Mordikaar ran away from Imperatus. Oh, and Orin killed two Arcanists, which was sweet.

My opponent killed the Brute and Wrong Eye, but Disco failed to kill any Ferox. Helynna killed the Void Spirit.

Assassination attempt two: Paingivers killed a lone Halb engaging the Archidon, then Enraged both the Archidon and Despoiler. Despoiler beat the hell out of Disco. The Archidon charged Discordia and killed her, then Sprinted into Essence Blast range of Helynna. Ferox waterfall-pounced on Helynna, so I was looking at a potentiall 3x Mat 8 boosted 14 and 1x boosted Fury 7 boosted pow 15. Two ferox connected and did the job before I had to detonate my bird.

Assassination win (my favorite kind, yay!)

---

Went 3-1 on the day, which I'm quite happy with, especially having not played either caster in MkIII. Fortunately my opponents knew even less about my pieces than I did.

Overall not sure I like the pair (I miss threat extension o_O) but ADR was a lot of fun, as were the casters. Both are weird old men, which was cool, and they both play as such.

« Last Edit: March 28, 2017, 02:27:34 AM by drillbossd »
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kamilion

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Re: So who's actually playing Skorne right now?
« Reply #233 on: March 28, 2017, 12:24:37 PM »
I do somewhat worry that Mk3 is currently coming down to 'who goes farthest', but I still like those lists! Especially, and particularly, the names.

Sound like good games!
Josh Simpson

Meh.

drillbossd

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Re: So who's actually playing Skorne right now?
« Reply #234 on: April 04, 2017, 04:02:50 PM »
Especially, and particularly, the names.

Just trying to get on your level :P

Thanks! And yes, the games were solid. :) Just found out that Chiron and my new Dakars are no go for next event, so contemplating what I'll be playing.
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drillbossd

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Re: So who's actually playing Skorne right now?
« Reply #235 on: May 12, 2017, 06:27:13 PM »
First casual game in a really long time. Tournament next weekend, though.
Quote
Shot in the Dark v0
[Theme] Winds of Death
Lord Assassin Morghoul [+29]
 - Archidon [10]
 - Archidon [10]
 - Titan Cannoneer [17]
 - Titan Gladiator [15]
 - Aptimus Marketh [0(5)]
Extoller Soulward [3]
Mortitheurge Willbreaker [4]
Venator Dakar [4]
Venator Dakar [4]
Paingiver Beast Handlers (min) [5]
Venator Flayer Cannon Crew [0(5)]
Venator Reivers (max) [15]
 - Venator Reiver Officer & Standard [4]
Venator Slingers (max) [13]

Quote
Irusk Iron Horse
[Theme] Legion of Steel
(Irusk 2) Supreme Kommandant Irusk [+27]
 - Marauder [10]
 - Marauder [10]
 - Rager [11]
Iron Fang Kovnik [0(4)]
Iron Fang Kovnik [0(4)]
Uhlan Kovnik Markov [7]
Great Bears of the Gallowswood [9]
Iron Fang Pikemen (max) [15]
 - Iron Fang Pikemen Officer & Standard [0(4)]
Iron Fang Uhlans (max) [20]
Iron Fang Uhlans (max) [20]

Both using Bunker. Scenario was Recon with a bunch of forests in the middle of the damage and closer to one player side. My opponent won the roll and chose to go second, giving me the side with more forests to hem me in.

With the advanced move on the IFP I wanted to be cagey with the slingers to avoid being engaged bottom of 1. This led to a very skewed unpack with all my shooting infantry concentrated on my left, while Morghoul's battlegroup threatened through the zone.

My opponent mini-feated with the IFP to put them in nice triangles near my lines. One unit of Uhlans went behind them, and the other went behind a forest on my right, threatening Morghoul. Heavies bunkered around Irusk to deny a landing zone.

I was in a bit of a tricky situation: due to the positioning of Uhlans behind the forest, I would only be able to feat on half of his Infantry. Ultimately I chose to pull Morghoul out to my left, feating on many of the IFP as well as the left Uhlans (though 2 weren't Blinded). I also couldn't get Blind on the Great Bears. Morghoul put Mortality on the IFP, killed one, cast Lighting Strike, and got out. Since I'd upkept Shadow Play on a forward Archidon (it allowed him to ignore Countercharges), Morghoul was only camping 1. He sprinted behind a forest on my left.

Marketh Mortalitied the left Uhlans and my guns went to town. All but one IFP died to guns or Corrosion. I only killed 2 of the Uhlans, but 2 of the remaining 3 were Blind. My clock was low because I'm not used to Morghoul or using Infantry guns, and I hastily moved my other Archidon to a spot to contest, when he probably could have been in front of Morghoul.

And he should have been, because with Irusk feat, 2 Great Bears and an Uhlan had nice charge lanes (once the third Great Bear killed some slingers). I spite of bad attack dice from my opponent, Morghoul died on the last attack to 2 Battle Lusted Bears and the Uhlan.

Assassination loss.

The list feels strong but tricky to manage. My opponent's choice of table edge was also ballbreaking with Irusk's feat.
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drillbossd

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Re: So who's actually playing Skorne right now?
« Reply #236 on: May 24, 2017, 11:36:20 AM »
Small SR at a Game Kastle Santa Clara. I just got Chiron and wanted to try him, and I also knew there would be some Thexus players.

My lists were

Quote
Cats: A Netlist
Supreme Archdomina Makeda [+27]
- Basilisk Krea [7]
- Despoiler [19]
Mortitheurge Willbreaker [4]
Mortitheurge Willbreaker [4]
Orin Midwinter, Rogue Inquisitor [5]
Tyrant Rhadeim [9]
Legends of Halaak [8]
Paingiver Beast Handlers (min) [5]
Praetorian Ferox (max) [20]
Praetorian Ferox (max) [20]

Quote
Lizards: Not a Netlist
Lord Arbiter Hexeris [+27]
- Aradus Soldier [16]
- Basilisk Drake [8]
- Basilisk Drake [8]
- Basilisk Drake [8]
- Basilisk Krea [7]
- Chiron [19]
- Cyclops Brute [8]
- Titan Gladiator [15]
Hutchuck, Ogrun Bounty Hunter [6]
Paingiver Beast Handlers (max) [7]
-----

I wound up going 1-3, with Hexy2 losing 3 games and Mak2 winning 1 (on deathclock, vs Garryth). However, I had a match in every game with Hexy and managed to lose due to a severe misplay (vs Kromac2), just being slightly outplayed (vs Thexus), and finally due to horrible, horrible dice (vs Morghoul2).

Some quick reports:

Hexy2 vs Kromac2 on Linebreaker

Quote
[Theme] The Devourer's Host
Kromac, Champion of the Wurm [+28]
- Ghetorix [21]
- Gnarlhorn Satyr [12]
- Gorax Rager [7]
- Scarsfell Griffon [8]
- Scarsfell Griffon [8]
- Warpwolf Stalker [19]
- Wild Argus [7]
Tharn Ravager White Mane [0(5)]
Tharn Ravagers (max) [16]
- Tharn Ravager Chieftain [5]

I was going second. Hindsight being 20/20, I could have played the threat ranges on the basilisks to force a defensive feat, then gotten up on attrition before the lines crashed. Instead I let the two griffons alpha my Soldier and let Gheto charge a Cloak of Ashed Brute. Never again. It was all downhill from there, but Hutchuk made a name for himself by scoring some scenario points and occupying the Gnarlhorn for the entire game. Ended with me trying a very, very long odds melee assassination with Hexy on Kromac and dying in reprisal.

Attrition/caster kill loss.

Makeda2 vs Garryth on Extraction

Quote
Garryth, the Blade of Retribution [+29]
- Banshee [18]
- Manticore [14]
Arcanist Mechanik [2]
Arcanist Mechanik [2]
Arcanist Mechanik [2]
Dahlia Hallyr [17]
Elara, Tyro of the Third Chamber [4]
- Discordia [18]
Mage Hunter Assassin [4]
Mage Hunter Assassin [4]
Nayl [3]
Arcantrik Force Generator [16]

A pretty cool "Garryth's Heroes" list. I bricked up for fear of many guns. The sprays were a massive pain, but my tough rolls were good... until I took a free strike on Nayl and realized that Willbreaker effects are spells. Whoops. Still got up to a big attrition advantage when my opponent committed Skarath and the Manticore only to have them die under my feat without killing anything. As my opponent got low on clock but hadn't feated, I asked him to read through Garryth's feat again for my own awareness. It prevents spending Fury, which we both suddenly realized would prevent Stay Death (and cause frenzy problems since my beasts had 6 among them). So... that happened. Garryth came back on attrition and it could have been either of our game, but ultimately my opponent clocked.

Clock win


Hexy2 vs Exulon on Entrenched

Quote
Exulon Thexus [+29]
- Wrecker [14]
- Wrecker [14]
Cephalyx Agitator [3]
Cephalyx Agitator [3]
Cephalyx Mind Bender & Drudges (max) [11]
Cephalyx Mind Bender & Drudges (max) [11]
Cephalyx Mind Bender & Drudges (max) [11]
Cephalyx Mind Slaver & Drudges (max) [12]
Cephalyx Mind Slaver & Drudges (max) [12]
Cephalyx Mind Slaver & Drudges (max) [12]
Cephalyx Overlords [0(8)]
Cephalyx Overlords [0(8)]

This was the list and player I had in mind when I built my Hexy2. Still, my opponent has a ton of experience playing Thexus and this was my 4th game with Hexy2 in MkIII--I was scared. At least his drudges are gorgeous (six units in six colors of the rainbow). Black Spot did a ton of work. Chiron took out a bunch of models + leader in one unit, only to be killed by a Wrecker which I then killed with the Soldier, managing to not lose the Soldier. Again Hutchuk was a boss, killing a Mind Bender and facetanking Overlords and a bunch of drudges for several turns and buying me lots of attrition time. All told I killed both wreckers and 50-odd drudges and was left with my Gladiator, Hexeris, and a few handlers. Vampiric Harvest did a *ton* of healing this game. In the end, I fell behind on scenario and both clocks were low, but I had a chance at a long odds assassination if a very hurt Drake could break free from a single engaging drudge and run for arcing. The drake died and I killed what I could just to make a point.

Scenario loss

Hexy2 vs Morghoul2 on Outlast

Quote
Lord Assassin Morghoul [+29]
- Archidon [10]
- Bronzeback Titan [18]
- Molik Karn [19]
- Titan Gladiator [15]
- Aptimus Marketh [5]
Venator Dakar [4]
Paingiver Beast Handlers (min) [5]
Paingiver Bloodrunners [9]
Venator Reivers (max) [15]
- Venator Reiver Officer & Standard [4]

After the Thexus game I was burned out. I didn't want to play Makeda2 into Morghoul. I did a weird thing and feated bottom of 1 to remove half his Venators, which actually was a huge help in letting me set the terms of engagement. He killed my Brute (who had arced for feat) and stuck an Archidon in my way with Molik threatening. Morghoul was slightly undercamped and I saw that if I could clear the Archidon I could put Chiron on Morghoul. It took the Soldier, the Gladiator, and a Drake spray to kill the Archidon (so many missed boosted 8s) and then I realized I just gave Morg loads of Transfers. Woops. Chiron committed to Molik and broke him but didn't kill. Also, Hutchuk again came in like a box and KD'd the bronzeback, who was out of Morghoul's control and couldn't shake.

There was a lot of back and forth and I was in on attition until my Soldier rolled 3s to hit 3 times in a row on his Gladiator. Morghoul killed the Soldier and his Gladiator killed my Gladiator. To close the game, my Krea needed to stick a 12 to hit on Morghoul, after which point Hexeris could charge Morghoul with 6 fury loaded (he needed one to shake Blind). Morghoul was only camping one. The Krea missed, and Hexy subsequently missed 2 boosted 9s, then hit an unboosted 9, rolled snakes for damage, and missed 2 other unboosted 9s. Sad.

Attrition loss
A samovar of hangdog tea:
A cup, or are you able?
Antimony, macaroni
On my hemlock table.

drillbossd

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Re: So who's actually playing Skorne right now?
« Reply #237 on: June 02, 2017, 12:41:03 AM »
Quote
I am the Warlock Now v1
Master Tormentor Morghoul [+30]
 - Aradus Soldier [16]
 - Aradus Soldier [16]
 - Basilisk Krea [7]
 - Aptimus Marketh [5]
Hutchuck, Ogrun Bounty Hunter [6]
Orin Midwinter, Rogue Inquisitor [5]
Swamp Gobber Chef [1]
Tyrant Zaadesh [4]
 - Archidon [10]
 - Archidon [10]
 - Titan Gladiator [15]
Paingiver Beast Handlers (min) [5]
Paingiver Beast Handlers (min) [5]

Quote
Joren's Tanith
[Theme] The Wild Hunt
Tanith the Feral Song [+31]
 - Gorax Rager [7]
 - Loki [19]
 - Scarsfell Griffon [8]
 - Wild Argus [7]
 - Woldwyrd [9]
 - Woldwyrd [9]
 - Woldwyrd [9]
War Wolf [2]
War Wolf [2]
Reeves of Orboros (max) [16]
 - Reeve of Orboros Chieftain & Standard [0(4)]
Shifting Stones [3]
Wolves of Orboros (max) [11]
 - Wolves of Orboros Chieftain & Standard [4]

 Incursion

 We agreed to this match because I thought the Tanith list looked cool, but my opponent didn't want to play it into a gunline.

 I was going first, put one Soldier way up (12" run woo). Archidons spread out into cover (rubble for one, trench for another) and pretty far forward also. Hutchuck in Ambush. Zaadesh puts up Tag Team.

 Tanith feats, puts Admonition on herself, shoots the Soldier to Shadow Bind it, and puts Scything Touch on a little wolf. Since Orin isn't behind the Soldier, she can also toss Affliction on it. The wolves run into position, and the Reeves connect with most of their shots to get 19 points of damage through (damn that took long to roll). The two wolf charges then finish the job.

 That hurt. Loki has Dodge up, which is a bit scary, but I see that he's within 19" of one Archidon (with plenty of wiggle room) and 15" of another. Morghoul Abuses one Archidon and feats, Marketh Abuses the other, Zaadesh Rushes that other one, and it also gets Enraged. The less buffed one runs 18" to engage Loki and the other gets to live the Enrage + Tag Team + Abuse dream for Mat 8 and Pow 21. With a nice damage spike, it kills Loki in two swings (!!!) and sprints 9 to what I thought was safety. Hutchuk also comes in and, like a boss, kills 4 Reeves with a grenade because they neglected to Dig In. Orin and the Krea kill the War Wolves.

 The Wolves ambush behind Hutchuk and murder him. The Wild Argus backs out of Morghoul's feat and Doppler Barks the Archidon which had run to Engage. Gorax kills it. Tanith Shadow Binds my other Archidon and Woldwyrd shots put it down. Reeves Dig In and try but fail to kill Orin.

 Orin boosts lightning at Reeves but misses--with a hit, I'll be able to control my Right flag. Zaadesh and the Gladiator set up to control the center. Now that the left won't be attacked by Wolves (they went after Hutchuk), I send the Gobber Chef to control. I put the Soldier forward and Morghoul in behind him, though not too close. Morghoul has 4 transfers and I want to bully with him. Paingivers run up behind so I'll be able to Enrage the Soldier next turn.

 The Paingivers wind up being my undoing. One is standing next to Morghoul, so Tanith shoots it with her gun to drop his def to 13, then Afflicts him down to 11. With Scything Touch, the Griffon seriously injures the Soldier, who is the only transfer target in range. Woldwyrds blow Morghoul off the board through his available transfer health.

 Had Morghoul somehow survived, I had a credible assassination with an Enraged, Abused Gladiator throwing a Gorax onto Tanith to get around Admonition, but twas not to be.

 Fun battle between two very "techy" lists, as my opponent put it.


Quote
Three Titans and a Needlestorm v1
[Theme] Winds of Death
Dominar Rasheth [+28]
 - Cyclops Shaman [8]
 - Titan Cannoneer [17]
 - Titan Gladiator [15]
 - Titan Sentry [15]
Extoller Soulward [3]
Mortitheurge Willbreaker [0(4)]
Venator Dakar [4]
Venator Dakar [4]
Paingiver Beast Handlers (min) [5]
Venator Flayer Cannon Crew [0(5)]
Venator Reivers (max) [15]
 - Venator Reiver Officer & Standard [4]
Venator Slingers (max) [13]

Quote
Greg's Stryker1
[Theme] Storm Division
Commander Coleman Stryker [+30]
 - Firefly [8]
 - Stormwall [39]
 - Squire [0(5)]
Journeyman Warcaster [0(4)]
 - Charger [9]
Major Katherine Laddermore [8]
Storm Lances (max) [20]
Storm Lances (max) [20]

My opponent is a old friend who played me many times in MkII. It was weird being the gunline against him for a change.

Scenario was The Pit, and I stuck my wall in front of my flag. My opponent went first.

Lances ran. Stormwall got snipe. Arc Shield on both Lances.

I took a cheeky 3- or 4-man CRA into a Stormlance using my mini-feat on the bottom of 1. I killed it with box cars! Any lances dead that early is a win. I forgot to reposition with my reivers but was otherwise cagey with infantry, aggressive with beasts. A slinger ran to let me put Blood Mark on the Stormwall and I toughed my Slingers.

Stryker feats and runs/assaults all his crap into my face. With a lightning pod and some cheeky shots he wipes half my Slingers a leaves one out of formation. The Stormwall stays way back but there are tons of lances in my face.

I burn a ton of clock figuring out how I'll get work done. If I want Rasheth to feat before I activate the Sentry, I won't be able to start scoring. I accept this and feat. I take various shots, killing a Stormlance with a full Reiver CRA and softening some others with guns. The Cannoneer and Shaman combine to kill one. The Sentry goes deep and kills two, landing in threat range of the Stormwall. The Gladiator can either kill one more Lance or throw it into Laddermore. He does the latter, figuring it will help more to just take fewer charges on the counterattack.

Even just the half of Lancers which are still active start to cause me problems, softening the Sentry and just trashing my Venators, taking out my Cannon and both Dakars. I'm running really hot. The Stormwall goes in on the Sentry, but with my feat and some horrible rolls leaves it on two boxes. My opponent used a lot of clock here too. Stormwall gets Arc Shield but is still Blood Marked.

The Shaman and Sentry frenzy, but the Cannoneer doesn't. Venators mostly durdle and soften a lance here and there. The Extoller boosts her gun to blow up a lance engaging my Cannoneer. I use a lot of time working out the angles so I can get both my Cannoneer and Gladiator onto the Stormwall. I do it, though the Gladiator eats a huge Lance free strike... fortunately to the 4 so nothing is broken. The titans make 12 attacks among them, missing none but rolling sad damage for a scary number toward the beginning. On the last attack, the Cannoneer finishes the job.

My opponent finishes the Sentry but can't keep up on attrition. Still, he starts scoring.

I contest but fail to clear out near my flag. I'm also down to 14 seconds.

My opponent clears his flag but goes down to 3 seconds.

With minimum turn time, I lose on clock.

Crazy, brutal game that we'll have to repeat as we get more practice. Stryker's ability to deliver lances into a gunline is terrifying. My list felt strong, though I'm tempted to try a battlegroup with a Bronzeback for more hitting power and fury management. Am I crazy?



A samovar of hangdog tea:
A cup, or are you able?
Antimony, macaroni
On my hemlock table.

kamilion

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Re: So who's actually playing Skorne right now?
« Reply #238 on: June 05, 2017, 09:36:49 PM »
Nice to see this thread still going! I don't check it as much as I used to, but look like interesting games.
Josh Simpson

Meh.

drillbossd

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Re: So who's actually playing Skorne right now?
« Reply #239 on: June 06, 2017, 12:14:59 AM »
Nice to see this thread still going! I don't check it as much as I used to, but look like interesting games.

I'm finally playing again, but not often enough to feel good about making my own thread or blog, so it's a good place to put 'em down. More jank Hexy2 on the way!
A samovar of hangdog tea:
A cup, or are you able?
Antimony, macaroni
On my hemlock table.