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Warmachine and Hordes General / Re: GCPD episodes 1 & 2
« Last post by OldKoi on August 16, 2018, 10:51:59 AM »
Hey that's awesome glad you liked the cast so far. At this point we are going to keep rocking them out weekly so stay tuned! We have had a lot of fun discussing the game as well.
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Warmachine and Hordes General / GCPD episodes 1 & 2
« Last post by magonus on August 14, 2018, 04:36:59 PM »
I finally listened to the first two episodes and enjoyed them a lot. Good mix of tactical talk and random chatting. I'm fairly new to the game and have gained a lot of insight just from the two episodes. Looking forward to hearing more!
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Warmachine and Hordes General / Re: double siege animantarax + Rasheth
« Last post by Deller on August 05, 2018, 12:19:44 AM »
Iíve had very little issues playing into Rasheth turtles with Deneghra2 BI & Asphyxious1 Scourge, although I do wonder how the Supreme Guardianís Arcane Vortex changes the matchup for Asphyxious1. As it turn out when you can swing Armor hard enough that you can 100% a Turtle from full to dead while itís in the Agonizer Aura, Krea Aura, & Rashethís Feat, Rasheth isnít happy.

The big thing I find you need into Rasheth is a way to hit hard every turn. Itís not enough just to have something like a Skarre1 or Abby2 Feat. You need to be able to hit hard all the time. Rasheth becomes infinitely more manageable once his Turtles go down. You need either hard hitting models like Combo Striking Slayers, Banes, Marauders with their Siege Weapons, or Dawnguard Sentenals and a way to deliver them like Deneghra2 Feat, or you need a caster that can make anything hit obscenely hard all the time. Asphyxious1 is a great example of this because he can give anything +5 Pow every turn, and since itís into a huge base, that includes guns since you donít get a shooting into Melee penalty. You want Casters with spells like Fury or Parasite or a way to stack buffs/debuffs like Retís ability to stack Concentrated Power with Synergy or Scything Touch, or Circleís ability to stack Earthís Power with Synergy or Curse of Shadows.
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Warmachine and Hordes General / Re: So much room for activities in here!
« Last post by Deller on August 04, 2018, 11:51:43 PM »
Honestly I feel the quiet here is because people have very little reason to come to this site anymore. Just looking at the front page the most recent article was written at the end of February. The most recent video was posted almost a year ago. The only content posted here regularly are podcasts, and anyone with a podcast app can have it set up to automatically download new podcasts posted to the MoM network, so they donít actually need to come to this site to get them anymore. The only time I really check this site are the rare occasions Iím checking the MoM store, which I generally donít need to do much these days now that Muse has partnered with DGI, and DGI has nearly all of the Muse product and more.

During the height of activity for these forums new articles & content was being posted here exclusively, almost daily. These days nobody posts content here anymore. No news, no gameplay, no dojo, nothing. Hell this is the Muse on Minis forums, yet there was no announcement posted here about the fact that John was stepping down from Muse & Jay stepping in. I only learned about it via Twitter & Fivefingers because I was wondering why Don Jamaris stopped tweeting. This was the first place I checked to find out what was going on, but I found nothing. When even the creators of the forum prefer making announcements & having discussions on other platforms itís really no surprise that the users drifted towards those other platforms as well.
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Warmachine and Hordes General / Re: double siege animantarax + Rasheth
« Last post by gord314 on July 31, 2018, 02:58:32 PM »
I play Skorne, and mostly its making people in my meta not want to play (though its getting other people fired up as they look for solutions), so I guess the easy answer is just not play the list.

As for what it does, the siege animantarax is an incredibly efficient piece with very good stats that fixes the few problems it has without much need for support (MAT 6 is mostly fixed by the cav rules and knock down on the tail, RAT 5 is mostly fixed by getting +2 to hit against large and huge based models). Add to that speed 8, a 12" range gun, re-position 3, and the ability to trample and shoot and you end up with a piece that can get a lot of work done in almost any situation.   
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Warmachine and Hordes General / Re: double siege animantarax + Rasheth
« Last post by StevenSwayze on July 31, 2018, 10:24:34 AM »
What faction do you play, and what specifically are they doing that pwns you?
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Warmachine and Hordes General / double siege animantarax + Rasheth
« Last post by gord314 on July 30, 2018, 01:10:23 PM »
Has anyone had success dealing with double siege animantaraxes with Rasheth? Here is the full list I am thinking about, though there are other variations.

https://conflictchamber.com/#c9201b_-0k6I6r6U6U4x4x6v6v5V5V6XhVhV

Skorne Army - 73 / 75 points
[Theme] Winds of Death

[Rasheth 1] Dominar Rasheth [+28]
 - Agonizer [6]
 - Archidon [10]
 - Archidon [10]
 - Basilisk Krea [7]
 - Basilisk Krea [7]
Extoller Soulward [0(3)]
Extoller Soulward [0(3)]
Paingiver Beast Handlers (max) [7]
Paingiver Beast Handlers (max) [7]
Venator Slingers (max) [13]
Siege Animantarax [17]
Siege Animantarax [17]
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Warmachine and Hordes General / Re: So much room for activities in here!
« Last post by StevenSwayze on July 26, 2018, 09:20:52 AM »
Yeah I knew last Knight was going to be dumb. I was pretty shocked at how effing dumb. It still shocks me how much money gets thrown into making something aggressively stupid
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Warmachine and Hordes General / Re: So much room for activities in here!
« Last post by magonus on July 24, 2018, 01:44:59 PM »
So episode 345 inspired me to watch Transformers Last Knight to see if it was really that ridiculous. The bad news is that yes, yes it was. I he good news is that while queuing it up, I discovered that Rare Exports is now on Prime and I've been wanting to see that movie for a long time. So yay for mistakes that work!
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Warmachine and Hordes General / Re: So much room for activities in here!
« Last post by AduroT on July 24, 2018, 02:07:34 AM »
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